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Exhibit no. 15,338Acc. 2026.15338

DutchRust MapTest Survival

Rust server · in the archive since 13 September 2026

Online 213.165.95.221:28025 checked 10m ago

monthly wipes moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe23d agoMon 5 Oct, 15:19 UTC · monthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:05 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202615:19 UTC23d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on DutchRust MapTest Survival mean?

The game's server browser reads these tags published by DutchRust MapTest Survival: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include DutchRust MapTest Survival?

These Rust Server History lists include DutchRust MapTest Survival: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does DutchRust MapTest Survival run smoothly?

213 server fps on average over the last 48 hours, never below 190. Buildings, deployables and everything else in the world came to as many as 31,906 entities. The highest memory use was 4,238 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does DutchRust MapTest Survival run?

On Linux, DutchRust MapTest Survival runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is DutchRust MapTest Survival online, and how reliable is it?

The live count shows DutchRust MapTest Survival online right now. The uptime it reports puts the last restart at about 5 days 19 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is DutchRust MapTest Survival located?

You will find no region published by DutchRust MapTest Survival. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 213.165.95.221:28025 as the address.

Wipe log

What does wipe day look like on DutchRust MapTest Survival?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on DutchRust MapTest Survival?

The force wipe is the only wipe on DutchRust MapTest Survival, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 23 days 16 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Player record

How does DutchRust MapTest Survival rank against other Rust servers?

Over seven days of player hours, DutchRust MapTest Survival ranks #15,338, inside the top 69% of all ranked servers.

How busy is DutchRust MapTest Survival?

Of its 10 slots, DutchRust MapTest Survival currently has 0 filled. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on DutchRust MapTest Survival?

You will not find a gather rate in the name of DutchRust MapTest Survival. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does DutchRust MapTest Survival run?

Seed 675264172, size 2,500: such is the procedural map DutchRust MapTest Survival runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join DutchRust MapTest Survival?

Entering client.connect 213.165.95.221:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://dutchrustserver.nl.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.