The server's own banner, as it publishes it
Exhibit no. 15,478Acc. 2026.15478
Testserver
Rust server · in the archive since 13 September 2026
Offline 213.136.87.44:29015 checked 40d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Testserver mean?
These tags from Testserver, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp51 (Max players): Slot count: 51; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Testserver?
These Rust Server History lists include Testserver: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Which version of Rust does Testserver run?
Rust network protocol 2633 and build 164530 is the build Testserver runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Testserver online, and how reliable is it?
Offline now, Testserver was last seen 40 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is Testserver located?
You will find no region published by Testserver. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 213.136.87.44:29015 as the address.
Wipe log
What is the wipe schedule on Testserver?
Drawn from the force wipe, Testserver's next wipe is an estimate. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 53 days 6 hours ago. The tags list a monthly wipe schedule.
Player counts
How does Testserver rank against other Rust servers?
Player hours over the last seven days put Testserver at #15,478: a place in the top 70% of all ranked servers.
How busy is Testserver?
The last sighting of Testserver in the live count was 40 days 10 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Testserver?
You will not find a gather rate in the name of Testserver. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. Joining requires Rust's premium status. VAC from Valve is switched on.
Which map does Testserver run?
A procedural map of size 3,500 with seed 2147483647 is what Testserver runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join Testserver?
Press F1 in Rust to open the console, then enter client.connect 213.136.87.44:29015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. Joining requires Rust's premium status.
The label explained
Server tags
What each tag this server publishes means.
Published as mp51,ptrak,$r?,v2633,^m,^v,gmvanilla,cs164530,^q,ts8,^o^z
Game
gmvanilla
mp51
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.