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Exhibit no. 13,808Acc. 2026.13808

Rust Local - Testes

Rust server · in the archive since 21 October 2026

Offline 213.10.4.116:28015 checked 7d ago

To visit
Players now 1/ 2
50% full
7-day average0peak –
Rank#13,808top 62%
Last wipe7d agoWed 21 Oct, 20:10 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Local - Testes mean?

You can see the tags Rust Local - Testes publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Local - Testes?

These Rust Server History lists include Rust Local - Testes: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Rust Local - Testes run?

On Windows, Rust Local - Testes runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Local - Testes online, and how reliable is it?

Offline now, Rust Local - Testes was last seen 7 days 14 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 21 October 2026 is when Rust Server History first saw it.

Where is Rust Local - Testes located?

No region is published by Rust Local - Testes. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 213.10.4.116:28015.

Wipe log

What is the wipe schedule on Rust Local - Testes?

Its rhythm is not yet clear: too few of Rust Local - Testes's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 7 days 14 hours ago its current world was made.

Player counts

How does Rust Local - Testes rank against other Rust servers?

Over seven days of player hours, Rust Local - Testes ranks #13,808, inside the top 62% of all ranked servers.

How busy is Rust Local - Testes?

The last sighting of Rust Local - Testes in the live count was 7 days 14 hours ago; it is offline now.

Rules, map

What are the rules and settings on Rust Local - Testes?

No gather rate is stated in the name of Rust Local - Testes. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Rust Local - Testes run?

Generated by the game, the map on Rust Local - Testes is procedural.

Join record

How do I join Rust Local - Testes?

Entering client.connect 213.10.4.116:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.