Open every day, at every hour Admission free 11,668 servers and 51,773 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,523Acc. 2026.15523

Steve Local

Rust server · in the archive since 20 September 2026

Offline 212.60.126.83:28015 checked 31d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,523top 65%
Last wipe38d agoSun 20 Sep, 14:18 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Steve Local mean?

You can see the tags Steve Local publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Steve Local?

These Rust Server History lists include Steve Local: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Steve Local run?

The recorded build for Steve Local is Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Steve Local online, and how reliable is it?

Steve Local was last seen 31 days 13 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 20 September 2026.

Where is Steve Local located?

There is no region published by Steve Local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 212.60.126.83:28015 as the address.

Wipe record

What is the wipe schedule on Steve Local?

The rhythm of Steve Local cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 38 days 19 hours ago.

Player record

How does Steve Local rank against other Rust servers?

The last seven days of player hours place Steve Local at #15,523, among the top 65% of all ranked servers.

How busy is Steve Local?

No current count exists for Steve Local; it was last seen 31 days 13 hours ago.

Map and rules

What are the rules and settings on Steve Local?

No gather rate is stated in the name of Steve Local. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Steve Local run?

The game generates the map on Steve Local, which is procedural.

How to join

How do I join Steve Local?

Press F1 in Rust to open the console, then enter client.connect 212.60.126.83:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.