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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,095Acc. 2026.3095

DeadZone Vanilla | Monthly | EU | LARGE

Rust server, EU · in the archive since 13 September 2026

Online EU 212.4.138.244:28041 checked 11m ago

monthly wipes moddedcarbon
To visit
Players now 1/ 100
1% full
7-day average1peak 7
Rank#3,095top 14% · #1161 in EU
Last wipe27d agoThu 1 Oct, 18:33 UTC · monthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:50 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:44 UTC FW27d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on DeadZone Vanilla | Monthly | EU | LARGE mean?

The game's server browser reads these tags published by DeadZone Vanilla | Monthly | EU | LARGE: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include DeadZone Vanilla | Monthly | EU | LARGE?

These Rust Server History lists include DeadZone Vanilla | Monthly | EU | LARGE: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does DeadZone Vanilla | Monthly | EU | LARGE run smoothly?

Averaged over the last 48 hours: 50 server fps, with 49 the lowest. Buildings, deployables and everything else in the world came to as many as 115,412 entities. Memory use peaked at 4,013 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does DeadZone Vanilla | Monthly | EU | LARGE run?

Rust network protocol 2635 and build 168909 is the build DeadZone Vanilla | Monthly | EU | LARGE runs, on Linux. The protocol must match to join, and Steam handles that update.

Is DeadZone Vanilla | Monthly | EU | LARGE online, and how reliable is it?

The live count shows DeadZone Vanilla | Monthly | EU | LARGE online right now. Going by its reported uptime, it restarted about 9 minutes ago. 155 of 168 hours, or 92% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is DeadZone Vanilla | Monthly | EU | LARGE located?

With its EU tag, DeadZone Vanilla | Monthly | EU | LARGE lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 212.4.138.244:28041 as the address.

Wipe history

What does wipe day look like on DeadZone Vanilla | Monthly | EU | LARGE?

An average peak of 3 players was drawn by its recent wipes. 41 hours into the latest wipe the crowd peaked.

What is the wipe schedule on DeadZone Vanilla | Monthly | EU | LARGE?

The force wipe is the only wipe on DeadZone Vanilla | Monthly | EU | LARGE, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 10 hours ago. Its tags carry a monthly wipe schedule.

Population

How does DeadZone Vanilla | Monthly | EU | LARGE rank against other Rust servers?

DeadZone Vanilla | Monthly | EU | LARGE takes #1,161 in Europe on seven-day player hours, with #3,095 overall and a place in the top 14% of all ranked servers.

How busy is DeadZone Vanilla | Monthly | EU | LARGE?

Against 100 slots, DeadZone Vanilla | Monthly | EU | LARGE records 1 players right now. Stored history gives a seven-day average of 1 players and a peak of 7. An average of 2 players at 19:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on DeadZone Vanilla | Monthly | EU | LARGE?

The name of DeadZone Vanilla | Monthly | EU | LARGE carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.

Which map does DeadZone Vanilla | Monthly | EU | LARGE run?

Generated by the game at size 4,250 with seed 2026, the map on DeadZone Vanilla | Monthly | EU | LARGE is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join DeadZone Vanilla | Monthly | EU | LARGE?

Press F1 in Rust to open the console, then enter client.connect 212.4.138.244:28041 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://dzrust.eu/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.