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Exhibit no. 12,182Acc. 2026.12182

STALKER_Chernobyl_Zone

Rust server · in the archive since 22 September 2026

Offline 212.32.208.22:28015 checked 37d ago

To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#12,182top 53%
Last wipe37d agoTue 22 Sep, 11:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on STALKER_Chernobyl_Zone mean?

These tags from STALKER_Chernobyl_Zone, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include STALKER_Chernobyl_Zone?

The Rust Server History lists that feature STALKER_Chernobyl_Zone are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does STALKER_Chernobyl_Zone run?

Rust network protocol 2633 and build 165217 is the build STALKER_Chernobyl_Zone runs, on Windows. The protocol must match to join, and Steam handles that update.

Is STALKER_Chernobyl_Zone online, and how reliable is it?

STALKER_Chernobyl_Zone was last seen 37 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 22 September 2026.

Where is STALKER_Chernobyl_Zone located?

You will find no region published by STALKER_Chernobyl_Zone. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 212.32.208.22:28015.

Wipe history

What is the wipe schedule on STALKER_Chernobyl_Zone?

The rhythm of STALKER_Chernobyl_Zone cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 37 days 7 hours ago its current world was made.

Player counts

How does STALKER_Chernobyl_Zone rank against other Rust servers?

Over seven days of player hours, STALKER_Chernobyl_Zone ranks #12,182, inside the top 53% of all ranked servers.

How busy is STALKER_Chernobyl_Zone?

No current count exists for STALKER_Chernobyl_Zone; it was last seen 37 days 6 hours ago.

Rules and settings

What are the rules and settings on STALKER_Chernobyl_Zone?

No gather rate is stated in the name of STALKER_Chernobyl_Zone. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does STALKER_Chernobyl_Zone run?

Generated by the game, the map on STALKER_Chernobyl_Zone is procedural.

Join record

How do I join STALKER_Chernobyl_Zone?

Entering client.connect 212.32.208.22:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.