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Exhibit no. 14,871Acc. 2026.14871

nameserver

Rust server · in the archive since 16 September 2026

Offline 212.32.192.252:28015 checked 20d ago

To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#14,871top 67%
Last wipe26d agoFri 2 Oct, 01:36 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 7 Oct 2026, 20:25 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202601:36 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 30 Sep 202609:58 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Sat 26 Sep 202616:32 UTC31d ago
    Peak
    –
    Crowd
    –
    Lasted
    3.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on nameserver mean?

You can see the tags nameserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include nameserver?

The Rust Server History lists that feature nameserver are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does nameserver run?

Rust network protocol 2634 and build 166494 is the build nameserver runs, on Windows. The protocol must match to join, and Steam handles that update.

Is nameserver online, and how reliable is it?

Offline now, nameserver was last seen 20 days 14 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 16 September 2026 is when Rust Server History first saw it.

Where is nameserver located?

You will find no region published by nameserver. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 212.32.192.252:28015.

Wipe history

What does wipe day look like on nameserver?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on nameserver?

No next wipe can be predicted: nameserver wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 26 days 8 hours ago, the current world is what it runs now.

Population

How does nameserver rank against other Rust servers?

Over seven days of player hours, nameserver ranks #14,871, inside the top 67% of all ranked servers.

How busy is nameserver?

No current count exists for nameserver; it was last seen 20 days 14 hours ago.

Map and rules

What are the rules and settings on nameserver?

You will not find a gather rate in the name of nameserver. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does nameserver run?

Generated by the game, the map on nameserver is procedural.

Join record

How do I join nameserver?

Entering client.connect 212.32.192.252:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.