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Exhibit no. 4,765Acc. 2026.4765
Test Server (by magic)
Rust server · in the archive since 13 September 2026
Offline 212.220.0.55:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 15 Sep15:46 18 Sep11:56 24 Sep16:45 27 Sep15:13 1 Oct15:57 3 Oct15:27 5 Oct17:54 8 Oct16:19 18 Oct11:45 18 Oct18:06 23 Oct16:53 25 Oct18:22 1 Nov18:22 5 Nov19:00 · FW 8 Nov18:22 15 Nov18:22 22 Nov18:22 29 Nov18:22 3 Dec19:00 · FW 6 Dec18:22
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 21:45 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202618:22 UTC3d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Fri 23 Oct 202616:53 UTC5d ago
- Peak
- 3
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 2
-
Sun 18 Oct 202618:06 UTC10d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 0
-
Sun 18 Oct 202611:45 UTC10d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Thu 8 Oct 202616:19 UTC20d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 9.8 days
- Players before
- 0
-
Mon 5 Oct 202617:54 UTC23d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
-
Sat 3 Oct 202615:27 UTC25d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 1
-
Thu 1 Oct 202615:57 UTC27d ago
- Peak
- 7
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
-
Sun 27 Sep 202615:13 UTC31d ago
- Peak
- 4
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 2
-
Thu 24 Sep 202616:45 UTC34d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Open the archive box: 2 earlier wipes
-
Fri 18 Sep 202611:56 UTC40d ago
- Peak
- 5
- Crowd
- halved by day 4
- Lasted
- 6.2 days
- Players before
- 1
-
Tue 15 Sep 202615:46 UTC43d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 18:22 UTC, in 3d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 9hSun 1 Nov, 18:22 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 10d 9hSun 8 Nov, 18:22 UTC
- 17d 9hSun 15 Nov, 18:22 UTC
- 24d 9hSun 22 Nov, 18:22 UTC
- 31d 9hSun 29 Nov, 18:22 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 38d 9hSun 6 Dec, 18:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Test Server (by magic) mean?
The game's server browser reads these tags published by Test Server (by magic): gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): 150 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Test Server (by magic)?
The Rust Server History lists that feature Test Server (by magic) are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server record
Which version of Rust does Test Server (by magic) run?
Rust network protocol 2635 and build 168909 is the build Test Server (by magic) runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Test Server (by magic) online, and how reliable is it?
Test Server (by magic) was last seen 2 days 11 hours ago and is offline right now. Of 168 hours in the last 7 full days, 31 were up: 18% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Test Server (by magic) located?
No region is published by Test Server (by magic). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 212.220.0.55:28015.
Wipe record
What does wipe day look like on Test Server (by magic)?
At their busiest, its recent wipes drew an average of 3 players. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.
What is the wipe schedule on Test Server (by magic)?
Its schedule cannot be confirmed from the record, too few of Test Server (by magic)'s wipes being on record, so the prediction follows its tag. On Sunday 1 November at 18:22 UTC its next wipe is due. 3 days 14 hours ago its current world was made. A weekly wipe schedule is published in its tags.
Player record
How does Test Server (by magic) rank against other Rust servers?
Player hours over the last seven days put Test Server (by magic) at #4,765: a place in the top 21% of all ranked servers.
How busy is Test Server (by magic)?
Test Server (by magic) is offline at present, having last been seen 2 days 11 hours ago. The seven-day average stands at 2 players; the peak is 4.
Map and rules
What are the rules and settings on Test Server (by magic)?
No gather rate is stated in the name of Test Server (by magic). At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does Test Server (by magic) run?
A procedural map of size 1,000 with seed 1 is what Test Server (by magic) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join Test Server (by magic)?
Entering client.connect 212.220.0.55:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/mNrUbG4uhW is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.