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Exhibit no. 9,648Acc. 2026.9648
dust2v2.1_server
Rust server · in the archive since 20 September 2026
Online 212.22.93.48:28014 checked 14m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Sep Now 27 Sep16:36 1 Oct18:23 · FW 3 Oct18:37 10 Oct11:11 28 Oct13:38 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:45 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202613:38 UTC10h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 10 Oct 202611:11 UTC18d ago
- Peak
- 3+1 in the queue
- Crowd
- halved by day 3
- Lasted
- 18.1 days
- Players before
- 0
-
Sat 3 Oct 202618:37 UTC25d ago
- Peak
- 5
- Crowd
- halved by day 4
- Lasted
- 6.7 days
- Players before
- 0
-
Thu 1 Oct 202618:23 UTC FW27d ago
- Peak
- 5
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
-
Sun 27 Sep 202616:36 UTC31d ago
- Peak
- 3
- Crowd
- held half
- Lasted
- 4.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in, with 1 in the queue.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on dust2v2.1_server mean?
The game's server browser reads these tags published by dust2v2.1_server: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include dust2v2.1_server?
These Rust Server History lists include dust2v2.1_server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server record
Does dust2v2.1_server run smoothly?
Across the last 48 hours it averaged 179 server fps; the low was 66. Buildings, deployables and everything else in the world came to as many as 46,294 entities. The highest memory use was 1,572 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does dust2v2.1_server run?
The recorded build for dust2v2.1_server is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is dust2v2.1_server online, and how reliable is it?
At this moment dust2v2.1_server is online. About 2 hours ago is when it last restarted, judged by the uptime it reports. 0 of 168 hours, or 0% of the time, over the last 7 full days. 20 September 2026 is when Rust Server History first saw it.
Where is dust2v2.1_server located?
There is no region published by dust2v2.1_server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 212.22.93.48:28014.
Wipe record
What does wipe day look like on dust2v2.1_server?
An average peak of 4 players was drawn by its recent wipes. With 1 more waiting in the queue, the crowd peaked 5 hours after the latest wipe. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 3.5 it fell below half in the wipes where it did not hold.
What is the wipe schedule on dust2v2.1_server?
dust2v2.1_server wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 hours ago its current world was made. The tags list a monthly wipe schedule.
Population
How does dust2v2.1_server rank against other Rust servers?
The last seven days of player hours place dust2v2.1_server at #9,648, among the top 43% of all ranked servers.
How busy is dust2v2.1_server?
0 players are on dust2v2.1_server at present, from 100 slots. A seven-day average of 0 players is recorded, with a peak of 2. An average of 2 players at 20:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on dust2v2.1_server?
You will not find a gather rate in the name of dust2v2.1_server. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does dust2v2.1_server run?
Generated by the game at size 2,000 with seed 1605290779, the map on dust2v2.1_server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.
Joining the server
How do I join dust2v2.1_server?
Enter client.connect 212.22.93.48:28014 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.