Open every day, at every hour Admission free 11,699 servers and 65,959 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,423Acc. 2026.15423

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS

Rust server · in the archive since 13 September 2026

Offline 212.22.93.34:28034 checked 2h ago

2x biweekly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe208d agoThu 2 Apr, 17:59 UTC · biweekly schedule
Next wipe1d 6hThu 29 Oct, 17:59 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 29 October, 17:59 UTC, in 1d 6h. Biweekly: 14 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS mean?

You can see the tags USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2622 (Protocol): The server runs game protocol 2622; matching it is required to join; cs145743 (Build): The game build is 145743; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rger (Region code): ger is the server's region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

The Rust Server History lists that feature USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS are: 2x Rust servers: the record, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Server entry

Does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run smoothly?

Across the last 48 hours it averaged 66 server fps; the low was 64. As many as 102,878 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,960 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run?

The recorded build for USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is Rust network protocol 2622 and build 145743 on Windows. The protocol must match to join, and Steam handles that update.

Is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS online, and how reliable is it?

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS was last seen 2 hours ago and is offline right now. The uptime it reports puts the last restart at about 23 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS located?

You will find no region published by USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, and its region code is ger. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 212.22.93.34:28034.

Wipe log

What is the wipe schedule on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

An estimate from biweekly: 14 days after its last wipe gives USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS's next wipe. Due on Thursday 29 October at 17:59 UTC is its next wipe. 208 days 17 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.

Population

How does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS rank against other Rust servers?

Over seven days of player hours, USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS ranks #15,423, inside the top 69% of all ranked servers.

How busy is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

No current count exists for USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS; it was last seen 2 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

2x gathering is what the name of USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS records. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run?

Seed 2972797051, size 4,250: such is the procedural map USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

Enter client.connect 212.22.93.34:28034 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://pve-ussr.gamestores.app/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$rger,v2622,^p,^b,^p,gmrust,cs145743,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2622
Protocol The server runs game protocol 2622; matching it is required to join.
cs145743
Build The game build is 145743.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rger
Region code ger is the server's region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.