The server's own banner, as it publishes it
Exhibit no. 10,093Acc. 2026.10093
RAPTORSLAKE
Rust server · in the archive since 26 October 2026
Online 212.22.93.27:28014 checked 6m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Oct Now 27 Oct08:44 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:00 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202608:44 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RAPTORSLAKE mean?
These tags from RAPTORSLAKE, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RAPTORSLAKE?
These Rust Server History lists include RAPTORSLAKE: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server entry
Does RAPTORSLAKE run smoothly?
66 server fps on average over the last 48 hours, never below 65. Buildings, deployables and everything else in the world came to as many as 196,111 entities. The highest memory use was 3,957 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does RAPTORSLAKE run?
On Windows, RAPTORSLAKE runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is RAPTORSLAKE online, and how reliable is it?
RAPTORSLAKE is listed as online now. The uptime it reports puts the last restart at about 8 hours ago. 47 of 48 hours, or 98% of the time, over the last 2 full days. The first sighting by Rust Server History was on 26 October 2026.
Where is RAPTORSLAKE located?
There is no region published by RAPTORSLAKE. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 212.22.93.27:28014 as the address.
Wipe record
What is the wipe schedule on RAPTORSLAKE?
The force wipe is the only wipe on RAPTORSLAKE, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 42 hours ago its current world was made. Its tags carry a monthly wipe schedule.
Player record
How does RAPTORSLAKE rank against other Rust servers?
The last seven days of player hours place RAPTORSLAKE at #10,093, among the top 45% of all ranked servers.
How busy is RAPTORSLAKE?
Against 100 slots, RAPTORSLAKE records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 1 players.
Rules and settings
What are the rules and settings on RAPTORSLAKE?
You will not find a gather rate in the name of RAPTORSLAKE. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does RAPTORSLAKE run?
Generated by the game at size 6,000 with seed 1605290779, the map on RAPTORSLAKE is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join RAPTORSLAKE?
Press F1 in Rust to open the console, then enter client.connect 212.22.93.27:28014 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.