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Exhibit no. 16,408Acc. 2026.16408
John's Private Rust
Rust server · in the archive since 1 October 2026
Offline 212.20.115.81:28015 checked 27d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on John's Private Rust mean?
The game's server browser reads these tags published by John's Private Rust: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include John's Private Rust?
These Rust Server History lists include John's Private Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does John's Private Rust run?
The recorded build for John's Private Rust is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.
Is John's Private Rust online, and how reliable is it?
The record shows John's Private Rust offline at this moment, last seen 27 days 12 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 1 October 2026.
Where is John's Private Rust located?
There is no region published by John's Private Rust. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 212.20.115.81:28015.
Wipe log
What is the wipe schedule on John's Private Rust?
The record holds too few of John's Private Rust's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 15 hours ago.
Population
How does John's Private Rust rank against other Rust servers?
Over seven days of player hours, John's Private Rust ranks #16,408, inside the top 69% of all ranked servers.
How busy is John's Private Rust?
John's Private Rust is offline at present, having last been seen 27 days 12 hours ago.
Rules and settings
What are the rules and settings on John's Private Rust?
No gather rate is stated in the name of John's Private Rust. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.
Which map does John's Private Rust run?
A procedural map is what John's Private Rust runs; the game generates it.
How to join
How do I join John's Private Rust?
Entering client.connect 212.20.115.81:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.