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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,892Acc. 2026.15892

Icecombat1

Rust server · in the archive since 6 October 2026

Offline 212.192.154.175:28015 checked 20d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,892top 72%
Last wipe21d agoTue 6 Oct, 20:11 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Icecombat1 mean?

You can see the tags Icecombat1 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Icecombat1?

These Rust Server History lists include Icecombat1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Icecombat1 run?

The recorded build for Icecombat1 is Rust network protocol 2634 and build 167058 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Icecombat1 online, and how reliable is it?

Offline now, Icecombat1 was last seen 20 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 6 October 2026.

Where is Icecombat1 located?

There is no region published by Icecombat1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 212.192.154.175:28015.

Wipe record

What is the wipe schedule on Icecombat1?

Its rhythm is not yet clear: too few of Icecombat1's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 2 hours ago.

Population

How does Icecombat1 rank against other Rust servers?

The last seven days of player hours place Icecombat1 at #15,892, among the top 72% of all ranked servers.

How busy is Icecombat1?

Icecombat1 is offline at present, having last been seen 20 days 2 hours ago.

Rules and settings

What are the rules and settings on Icecombat1?

The name of Icecombat1 carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Icecombat1 run?

A procedural map is what Icecombat1 runs; the game generates it.

How to join

How do I join Icecombat1?

Entering client.connect 212.192.154.175:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167058
Build This server runs game build 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.