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Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,859Acc. 2026.16859

server_name

Rust server · in the archive since 29 September 2026

Offline 212.164.25.199:28016 checked 29d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,859top 71%
Last wipe29d agoTue 29 Sep, 18:07 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on server_name mean?

You can see the tags server_name publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include server_name?

The Rust Server History lists that feature server_name are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does server_name run?

Rust network protocol 2633 and build 165217 is the build server_name runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is server_name online, and how reliable is it?

server_name was last seen 29 days 21 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 29 September 2026 is when Rust Server History first saw it.

Where is server_name located?

No region is published by server_name. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 212.164.25.199:28016 as the address.

Wipe log

What is the wipe schedule on server_name?

The rhythm of server_name cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 29 days 21 hours ago its current world was made.

Player record

How does server_name rank against other Rust servers?

Over seven days of player hours, server_name ranks #16,859, inside the top 71% of all ranked servers.

How busy is server_name?

server_name is offline at present, having last been seen 29 days 21 hours ago.

Rules, map

What are the rules and settings on server_name?

You will not find a gather rate in the name of server_name. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does server_name run?

A procedural map is what server_name runs; the game generates it.

Joining the server

How do I join server_name?

Press F1 in Rust to open the console, then enter client.connect 212.164.25.199:28016 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.