Open every day, at every hour Admission free 11,622 servers and 31,880 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,106Acc. 2026.14106

Rusti 1.0

Rust server · in the archive since 3 October 2026

Offline 212.10.105.41:28015 checked 13d ago

To visit
Players now 1/ 20
5% full
7-day average0peak –
Rank#14,106top 65%
Last wipe22d agoTue 6 Oct, 18:06 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 13:30 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202615:48 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 5 Oct 202621:26 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rusti 1.0 mean?

The game's server browser reads these tags published by Rusti 1.0: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rusti 1.0?

The Rust Server History lists that feature Rusti 1.0 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Rusti 1.0 run?

The recorded build for Rusti 1.0 is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rusti 1.0 online, and how reliable is it?

Rusti 1.0 was last seen 13 days 16 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 3 October 2026 is when Rust Server History first saw it.

Where is Rusti 1.0 located?

You will find no region published by Rusti 1.0. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 212.10.105.41:28015 as the address.

Wipe history

What does wipe day look like on Rusti 1.0?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rusti 1.0?

The record holds too few of Rusti 1.0's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 22 days 11 hours ago.

Player counts

How does Rusti 1.0 rank against other Rust servers?

Player hours over the last seven days put Rusti 1.0 at #14,106: a place in the top 65% of all ranked servers.

How busy is Rusti 1.0?

No current count exists for Rusti 1.0; it was last seen 13 days 16 hours ago.

Rules and settings

What are the rules and settings on Rusti 1.0?

You will not find a gather rate in the name of Rusti 1.0. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Rusti 1.0 run?

Generated by the game, the map on Rusti 1.0 is procedural.

How to join

How do I join Rusti 1.0?

Entering client.connect 212.10.105.41:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.