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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,998Acc. 2026.12998

TestTest3

Rust server · in the archive since 13 September 2026

Offline 211.199.53.75:28015 checked 44d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#12,998no region published
Last wipe51d agoMon 7 Sep, 04:09 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TestTest3 mean?

You can see the tags TestTest3 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TestTest3?

The Rust Server History lists that feature TestTest3 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does TestTest3 run?

The recorded build for TestTest3 is Rust network protocol 2633 and build 163794 on Windows. The protocol must match to join, and Steam handles that update.

Is TestTest3 online, and how reliable is it?

The record shows TestTest3 offline at this moment, last seen 44 days 22 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is TestTest3 located?

You will find no region published by TestTest3. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 211.199.53.75:28015 as the address.

Wipe log

What is the wipe schedule on TestTest3?

The record holds too few of TestTest3's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 51 days 19 hours ago.

Player record

How does TestTest3 rank against other Rust servers?

Player hours over the last seven days put TestTest3 at #12,998: a place in the top – of all ranked servers.

How busy is TestTest3?

The last sighting of TestTest3 in the live count was 44 days 22 hours ago; it is offline now.

Rules, map

What are the rules and settings on TestTest3?

No gather rate is stated in the name of TestTest3. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does TestTest3 run?

The game generates the map on TestTest3, which is procedural.

How to join

How do I join TestTest3?

Press F1 in Rust to open the console, then enter client.connect 211.199.53.75:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.