Open every day, at every hour Admission free 11,887 servers and 99,467 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 16,957Acc. 2026.16957

Have a nice day

Rust server · in the archive since 13 September 2026

Offline 211.186.49.195:28015 checked 31d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,957top 71%
Last wipe38d agoMon 21 Sep, 15:49 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Sep 2026, 06:06 UTCAll times UTC.

The record of each wipe

  1. Mon 21 Sep 202615:49 UTC38d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Have a nice day mean?

You can see the tags Have a nice day publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Have a nice day?

The Rust Server History lists that feature Have a nice day are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Have a nice day run?

Rust network protocol 2633 and build 165217 is the build Have a nice day runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Have a nice day online, and how reliable is it?

The record shows Have a nice day offline at this moment, last seen 31 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Have a nice day located?

There is no region published by Have a nice day. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 211.186.49.195:28015 as the address.

Wipe record

What does wipe day look like on Have a nice day?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 19 hours after the wipe, the crowd peaked.

What is the wipe schedule on Have a nice day?

The record holds too few of Have a nice day's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 38 days 1 hours ago its current world was made.

Player counts

How does Have a nice day rank against other Rust servers?

Player hours over the last seven days put Have a nice day at #16,957: a place in the top 71% of all ranked servers.

How busy is Have a nice day?

No current count exists for Have a nice day; it was last seen 31 days 11 hours ago.

Rules and settings

What are the rules and settings on Have a nice day?

You will not find a gather rate in the name of Have a nice day. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Have a nice day run?

Seed 1960389731, size 5,000: such is the procedural map Have a nice day runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Have a nice day?

Enter client.connect 211.186.49.195:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.