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Exhibit no. 8,039Acc. 2026.8039
Rust TestServer
Rust server · in the archive since 14 October 2026
Online 211.106.63.210:28015 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
14 Oct Now 28 Oct22:59
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:25 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202622:59 UTC7h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust TestServer mean?
You can see the tags Rust TestServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod). Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Rust TestServer?
The Rust Server History lists that feature Rust TestServer are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server record
Does Rust TestServer run smoothly?
Averaged over the last 48 hours: 100 server fps, with 60 the lowest. Buildings, deployables and everything else in the world came to as many as 188,809 entities. Memory use peaked at 8,408 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Rust TestServer run?
The recorded build for Rust TestServer is Rust network protocol 2635 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.
Is Rust TestServer online, and how reliable is it?
The live count shows Rust TestServer online right now. About 6 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 14 October 2026.
Where is Rust TestServer located?
You will find no region published by Rust TestServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 211.106.63.210:28015.
Wipe log
What is the wipe schedule on Rust TestServer?
The rhythm of Rust TestServer cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 7 hours ago, the current world is what it runs now.
Population
How does Rust TestServer rank against other Rust servers?
Over seven days of player hours, Rust TestServer ranks #8,039, inside the top 36% of all ranked servers.
How busy is Rust TestServer?
2 players are on Rust TestServer at present, from 50 slots. The seven-day average stands at 0 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 02:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on Rust TestServer?
You will not find a gather rate in the name of Rust TestServer. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. Oxide plugins are running. VAC from Valve is switched on.
Which map does Rust TestServer run?
Seed 856364890, size 4,250: such is the procedural map Rust TestServer runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join Rust TestServer?
Press F1 in Rust to open the console, then enter client.connect 211.106.63.210:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.