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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,379Acc. 2026.6379

Actual real True One Grid 1 Grid | 10/25

Rust server, NA · in the archive since 13 September 2026

Offline NA 209.205.225.2:28020 checked 12h ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#6,379top 29% · #1019 in NA
Last wipe3d agoSun 25 Oct, 17:58 UTC · no schedule published
Next wipe2d 19hSat 31 Oct, 18:04 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 10:00 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202617:58 UTC3d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 22 Oct 202617:55 UTC6d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  3. Mon 19 Oct 202618:01 UTC9d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  4. Fri 16 Oct 202617:55 UTC12d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  5. Tue 13 Oct 202617:56 UTC15d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    3 days
    Players before
    0
  6. Sat 10 Oct 202617:55 UTC18d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    1
  7. Wed 7 Oct 202617:56 UTC21d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3 days
    Players before
    0
  8. Sun 4 Oct 202617:55 UTC24d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  9. Thu 1 Oct 202618:05 UTC FW27d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  10. Mon 28 Sep 202617:55 UTC30d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    1
Open the archive box: 7 earlier wipes
  1. Fri 25 Sep 202617:55 UTC33d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  2. Tue 22 Sep 202617:55 UTC36d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    1
  3. Sat 19 Sep 202605:26 UTC39d ago
    Peak
    9
    Crowd
    halved by day 2
    Lasted
    3.5 days
    Players before
    0
  4. Fri 18 Sep 202611:33 UTC40d ago
    Peak
    9
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  5. Thu 17 Sep 202617:50 UTC41d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Wed 16 Sep 202604:00 UTC42d ago
    Peak
    4
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  7. Tue 15 Sep 202611:52 UTC43d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

a steady gap

Next wipe Saturday 31 October, 18:04 UTC, in 2d 19h. Every 3 days · medium confidence

3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 1.5

Coming wipes

  1. 2d 19hSat 31 Oct, 18:04 UTC
  2. 5d 19hTue 3 Nov, 18:07 UTC
  3. 7d 20hThu 5 Nov, 19:00 UTCFW
  4. 8d 19hFri 6 Nov, 18:10 UTC
  5. 11d 19hMon 9 Nov, 18:13 UTC
  6. 14d 19hThu 12 Nov, 18:16 UTC
  7. 17d 19hSun 15 Nov, 18:19 UTC
  8. 20d 19hWed 18 Nov, 18:22 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5223:0006:0013:0020:0003:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304023:0006:0013:0020:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Actual real True One Grid 1 Grid | 10/25 mean?

You can see the tags Actual real True One Grid 1 Grid | 10/25 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under; oxidation (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Actual real True One Grid 1 Grid | 10/25?

The Rust Server History lists that feature Actual real True One Grid 1 Grid | 10/25 are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does Actual real True One Grid 1 Grid | 10/25 run smoothly?

30 server fps on average over the last 48 hours, never below 30. As many as 3,564 entities were in the world: buildings, deployables and the rest. Up to 1,286 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Actual real True One Grid 1 Grid | 10/25 run?

The recorded build for Actual real True One Grid 1 Grid | 10/25 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Actual real True One Grid 1 Grid | 10/25 online, and how reliable is it?

The record shows Actual real True One Grid 1 Grid | 10/25 offline at this moment, last seen 12 hours ago. The uptime it reports puts the last restart at about 23 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Actual real True One Grid 1 Grid | 10/25 located?

In North America, Actual real True One Grid 1 Grid | 10/25 lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 209.205.225.2:28020 as the address.

Wipe history

What does wipe day look like on Actual real True One Grid 1 Grid | 10/25?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 60% of its recent wipes. By day 1.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Actual real True One Grid 1 Grid | 10/25?

The recent interval between wipes on Actual real True One Grid 1 Grid | 10/25 is about 3 days. On Saturday 31 October at 18:04 UTC its next wipe is due. The world it runs now dates from 3 days 4 hours ago.

Player record

How does Actual real True One Grid 1 Grid | 10/25 rank against other Rust servers?

Actual real True One Grid 1 Grid | 10/25 takes #1,019 in North America on seven-day player hours, with #6,379 overall and a place in the top 29% of all ranked servers.

How busy is Actual real True One Grid 1 Grid | 10/25?

No current count exists for Actual real True One Grid 1 Grid | 10/25; it was last seen 12 hours ago. A seven-day average of 0 players is recorded, with a peak of 3. Stored history puts the busiest hour of the past 48 at 15:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Actual real True One Grid 1 Grid | 10/25?

The name of Actual real True One Grid 1 Grid | 10/25 carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Actual real True One Grid 1 Grid | 10/25 run?

Seed 79905603, size 1,000: such is the procedural map Actual real True One Grid 1 Grid | 10/25 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

How to join

How do I join Actual real True One Grid 1 Grid | 10/25?

Entering client.connect 209.205.225.2:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Other

oxidation
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.