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Exhibit no. 15,318Acc. 2026.15318

Thee Big DIHHHH

Rust server · in the archive since 15 October 2026

Online 209.192.255.72:29394 checked 11m ago

To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe13d agoThu 15 Oct, 20:56 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Thee Big DIHHHH mean?

You can see the tags Thee Big DIHHHH publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Thee Big DIHHHH?

These Rust Server History lists include Thee Big DIHHHH: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does Thee Big DIHHHH run smoothly?

237 server fps on average over the last 48 hours, never below 227. As many as 25,149 entities were in the world: buildings, deployables and the rest. Up to 3,418 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Thee Big DIHHHH run?

Rust network protocol 2634 and build 167781 is the build Thee Big DIHHHH runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Thee Big DIHHHH online, and how reliable is it?

Thee Big DIHHHH is listed as online now. Going by its reported uptime, it restarted about 7 days ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 15 October 2026.

Where is Thee Big DIHHHH located?

There is no region published by Thee Big DIHHHH. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 209.192.255.72:29394.

Wipe history

What is the wipe schedule on Thee Big DIHHHH?

The rhythm of Thee Big DIHHHH cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 13 days 15 hours ago, the current world is what it runs now.

Player record

How does Thee Big DIHHHH rank against other Rust servers?

Over seven days of player hours, Thee Big DIHHHH ranks #15,318, inside the top 69% of all ranked servers.

How busy is Thee Big DIHHHH?

Against 2 slots, Thee Big DIHHHH records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Thee Big DIHHHH?

The name of Thee Big DIHHHH carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Thee Big DIHHHH run?

Seed 50000, size 2,300: such is the procedural map Thee Big DIHHHH runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Thee Big DIHHHH?

Press F1 in Rust to open the console, then enter client.connect 209.192.255.72:29394 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.