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Exhibit no. 8,306Acc. 2026.8306

Rustomized No Decay

Rust server · in the archive since 13 September 2026

Online 209.192.185.201:2365 checked 9m ago

monthly wipes moddedoxide
To visit
Players now 0/ 150
0% full
7-day average0peak 1
Rank#8,306top 37%
Last wipe27d agoThu 1 Oct, 18:27 UTC · monthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:07 UTC FW27d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 28 Sep 202623:02 UTC30d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

2.8 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rustomized No Decay mean?

These tags from Rustomized No Decay, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rustomized No Decay?

These Rust Server History lists include Rustomized No Decay: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Rustomized No Decay run smoothly?

78 server fps on average over the last 48 hours, never below 47. As many as 121,715 entities were in the world: buildings, deployables and the rest. Up to 3,870 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Rustomized No Decay run?

The recorded build for Rustomized No Decay is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rustomized No Decay online, and how reliable is it?

Rustomized No Decay is listed as online now. Going by its reported uptime, it restarted about 46 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Rustomized No Decay located?

No region is published by Rustomized No Decay. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 209.192.185.201:2365.

Wipe history

What does wipe day look like on Rustomized No Decay?

An average peak of 4 players was drawn by its recent wipes. At 21 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Rustomized No Decay?

Once a month Rustomized No Decay wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 5 hours ago. Its tags carry a monthly wipe schedule.

Player record

How does Rustomized No Decay rank against other Rust servers?

Over seven days of player hours, Rustomized No Decay ranks #8,306, inside the top 37% of all ranked servers.

How busy is Rustomized No Decay?

Against 150 slots, Rustomized No Decay records 0 players right now. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 10:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Rustomized No Decay?

No gather rate is stated in the name of Rustomized No Decay. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Rustomized No Decay run?

Seed 831065281, size 4,500: such is the procedural map Rustomized No Decay runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Rustomized No Decay?

Entering client.connect 209.192.185.201:2365 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rustallica.com/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.