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Exhibit no. 15,317Acc. 2026.15317

osmium dev ld-o7 (local)

Rust server · in the archive since 8 October 2026

Offline 208.88.69.27:28830 checked 11d ago

To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,317top 70%
Last wipe11d agoSun 18 Oct, 04:19 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 04:20 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202622:45 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 8 Oct 202604:28 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    9.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on osmium dev ld-o7 (local) mean?

The game's server browser reads these tags published by osmium dev ld-o7 (local): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include osmium dev ld-o7 (local)?

The Rust Server History lists that feature osmium dev ld-o7 (local) are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does osmium dev ld-o7 (local) run?

On Linux, osmium dev ld-o7 (local) runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is osmium dev ld-o7 (local) online, and how reliable is it?

Offline now, osmium dev ld-o7 (local) was last seen 11 days 9 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 8 October 2026.

Where is osmium dev ld-o7 (local) located?

No region is published by osmium dev ld-o7 (local). Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 208.88.69.27:28830 as the address.

Wipe record

What does wipe day look like on osmium dev ld-o7 (local)?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on osmium dev ld-o7 (local)?

The rhythm of osmium dev ld-o7 (local) cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 11 days 9 hours ago, the current world is what it runs now.

Population

How does osmium dev ld-o7 (local) rank against other Rust servers?

The last seven days of player hours place osmium dev ld-o7 (local) at #15,317, among the top 70% of all ranked servers.

How busy is osmium dev ld-o7 (local)?

The last sighting of osmium dev ld-o7 (local) in the live count was 11 days 9 hours ago; it is offline now.

Rules and settings

What are the rules and settings on osmium dev ld-o7 (local)?

No gather rate is stated in the name of osmium dev ld-o7 (local). No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does osmium dev ld-o7 (local) run?

A procedural map is what osmium dev ld-o7 (local) runs; the game generates it.

Join record

How do I join osmium dev ld-o7 (local)?

Press F1 in Rust to open the console, then enter client.connect 208.88.69.27:28830 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.