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Exhibit no. 15,317Acc. 2026.15317

osmium dev o6-p1 (local)

Rust server · in the archive since 8 October 2026

Offline 208.88.69.27:28820 checked 11d ago

To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,317top 70%
Last wipe11d agoSun 18 Oct, 04:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 04:40 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202604:35 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct 202620:39 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on osmium dev o6-p1 (local) mean?

The game's server browser reads these tags published by osmium dev o6-p1 (local): gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include osmium dev o6-p1 (local)?

The Rust Server History lists that feature osmium dev o6-p1 (local) are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does osmium dev o6-p1 (local) run?

On Linux, osmium dev o6-p1 (local) runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is osmium dev o6-p1 (local) online, and how reliable is it?

The record shows osmium dev o6-p1 (local) offline at this moment, last seen 11 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 8 October 2026.

Where is osmium dev o6-p1 (local) located?

You will find no region published by osmium dev o6-p1 (local). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 208.88.69.27:28820 as the address.

Wipe record

What does wipe day look like on osmium dev o6-p1 (local)?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on osmium dev o6-p1 (local)?

Its rhythm is not yet clear: too few of osmium dev o6-p1 (local)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 11 days 14 hours ago its current world was made.

Player record

How does osmium dev o6-p1 (local) rank against other Rust servers?

Player hours over the last seven days put osmium dev o6-p1 (local) at #15,317: a place in the top 70% of all ranked servers.

How busy is osmium dev o6-p1 (local)?

The last sighting of osmium dev o6-p1 (local) in the live count was 11 days 14 hours ago; it is offline now.

Map and rules

What are the rules and settings on osmium dev o6-p1 (local)?

The name of osmium dev o6-p1 (local) carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does osmium dev o6-p1 (local) run?

The game generates the map on osmium dev o6-p1 (local), which is procedural.

Join record

How do I join osmium dev o6-p1 (local)?

Press F1 in Rust to open the console, then enter client.connect 208.88.69.27:28820 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167231
Build The game build is 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.