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Exhibit no. 15,335Acc. 2026.15335
2x Rust in Hell
Rust server · in the archive since 13 September 2026
Online 208.52.153.221:28115 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 11 Oct12:38
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:30 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202612:38 UTC17d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on 2x Rust in Hell mean?
These tags from 2x Rust in Hell, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): Slot count: 250; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include 2x Rust in Hell?
These Rust Server History lists include 2x Rust in Hell: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server entry
Does 2x Rust in Hell run smoothly?
Averaged over the last 48 hours: 55 server fps, with 51 the lowest. Buildings, deployables and everything else in the world came to as many as 61,879 entities. Up to 3,681 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does 2x Rust in Hell run?
Rust network protocol 2634 and build 167398 is the build 2x Rust in Hell runs, on Linux. The protocol must match to join, and Steam handles that update.
Is 2x Rust in Hell online, and how reliable is it?
At this moment 2x Rust in Hell is online. The uptime it reports puts the last restart at about 17 days 19 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is 2x Rust in Hell located?
You will find no region published by 2x Rust in Hell. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 208.52.153.221:28115 as the address.
Wipe record
What does wipe day look like on 2x Rust in Hell?
An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on 2x Rust in Hell?
The rhythm of 2x Rust in Hell cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 21 hours ago its current world was made.
Player record
How does 2x Rust in Hell rank against other Rust servers?
Player hours over the last seven days put 2x Rust in Hell at #15,335: a place in the top 69% of all ranked servers.
How busy is 2x Rust in Hell?
Against 250 slots, 2x Rust in Hell records 0 players right now. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on 2x Rust in Hell?
You can read a 2x gather rate in the name of 2x Rust in Hell. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does 2x Rust in Hell run?
A procedural map of size 3,000 with seed 5 is what 2x Rust in Hell runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.
How to join
How do I join 2x Rust in Hell?
Press F1 in Rust to open the console, then enter client.connect 208.52.153.221:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp250,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp250
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.