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Exhibit no. 15,373Acc. 2026.15373

Rust In Paradise

Rust server · in the archive since 28 September 2026

Offline 208.52.152.43:28015 checked 1d ago

To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe22d agoTue 6 Oct, 16:24 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 01:22 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202616:24 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202602:28 UTC30d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 6 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0021:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246820:0021:0022:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust In Paradise mean?

You can see the tags Rust In Paradise publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust In Paradise?

These Rust Server History lists include Rust In Paradise: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does Rust In Paradise run smoothly?

Across the last 48 hours it averaged 5 server fps; the low was 5. As many as 29,143 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,184 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rust In Paradise run?

On Linux, Rust In Paradise runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Rust In Paradise online, and how reliable is it?

Rust In Paradise was last seen 42 hours ago and is offline right now. Going by its reported uptime, it restarted about 20 days 8 hours ago. It was up for 146 of 168 hours in the last 7 full days, 87% of the time. First seen by Rust Server History on 28 September 2026.

Where is Rust In Paradise located?

No region is published by Rust In Paradise. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 208.52.152.43:28015.

Wipe history

What does wipe day look like on Rust In Paradise?

At their busiest, its recent wipes drew an average of 1 players. At 5 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Rust In Paradise?

Its rhythm is not yet clear: too few of Rust In Paradise's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 22 days 3 hours ago.

Player record

How does Rust In Paradise rank against other Rust servers?

Over seven days of player hours, Rust In Paradise ranks #15,373, inside the top 69% of all ranked servers.

How busy is Rust In Paradise?

The last sighting of Rust In Paradise in the live count was 42 hours ago; it is offline now. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Rust In Paradise?

The name of Rust In Paradise carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Rust In Paradise run?

A procedural map of size 2,500 with seed 1337 is what Rust In Paradise runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Rust In Paradise?

Press F1 in Rust to open the console, then enter client.connect 208.52.152.43:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.