The server's own banner, as it publishes it
Exhibit no. 5,734Acc. 2026.5734
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters
Rust server, NA · in the archive since 29 September 2026
Online NA 208.52.152.2:6666 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
29 Sep Now 29 Sep04:23 1 Oct18:27 · FW 6 Oct01:55
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 21:15 UTCAll times UTC.
The record of each wipe
-
Tue 6 Oct 202601:55 UTC21d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:27 UTC FW26d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 4.3 days
- Players before
- 0
-
Tue 29 Sep 202604:23 UTC28d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 2.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 51% in NA, and #351 of the quad servers (top 43%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters mean?
The game's server browser reads these tags published by Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts4 (Group limit): The team cap is 4; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
The Rust Server History lists that feature Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.
Server record
Does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run smoothly?
Across the last 48 hours it averaged 235 server fps; the low was 227. As many as 1,750 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,220 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?
The recorded build for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters online, and how reliable is it?
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is listed as online now. About 22 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 29 September 2026.
Where is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters located?
The NA tag is how Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 208.52.152.2:6666.
Wipe log
What does wipe day look like on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
2 players on average was the busiest its recent wipes drew. 22 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.
What is the wipe schedule on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
There is no next wipe to predict on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 21 days 19 hours ago, the current world is what it runs now.
Player record
How does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters rank against other Rust servers?
Seven days of player hours rank Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at #5,734, in the top 26% of all ranked servers; within North America it is #951. Within its group of quad servers, this entry ranks #351.
How busy is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
Against 5 slots, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 4. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.
Rules and settings
What are the rules and settings on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
The name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters carries no gather rate. You may join a group of up to 4 players (quad). Under game mode, the entry reads minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?
Seed 666, size 2,000: such is the procedural map Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.
Join record
How do I join Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
Press F1 in Rust to open the console, then enter client.connect 208.52.152.2:6666 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/4cvsyzC8wq is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp5
ts4
v2635
cs168909
ptrak
$r?
Gameplay
^e
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.