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Exhibit no. 6,442Acc. 2026.6442

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Rust server · in the archive since 13 September 2026

Online 208.115.217.131:28080 checked 10m ago

2x moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#6,442top 29%
Last wipe13d agoFri 16 Oct, 10:08 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:20 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202610:08 UTC13d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202622:51 UTC FW27d ago
    Peak
    2
    Crowd
    halved by day 5
    Lasted
    14.5 days
    Players before
    0
  3. Thu 17 Sep 202621:23 UTC41d ago
    Peak
    2
    Crowd
    held half
    Lasted
    14.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base mean?

The game's server browser reads these tags published by Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

These Rust Server History lists include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: 2x Rust servers: the record, Modded Rust servers: the record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server record

Does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run smoothly?

91 server fps on average over the last 48 hours, never below 71. Buildings, deployables and everything else in the world came to as many as 128,707 entities. Memory use peaked at 3,648 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?

On Windows, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base online, and how reliable is it?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is listed as online now. Going by its reported uptime, it restarted about 45 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base located?

No region is published by Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 208.115.217.131:28080.

Wipe log

What does wipe day look like on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 13 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 5 the crowd fell to below half when it did not hold.

What is the wipe schedule on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

No next wipe can be predicted: Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 13 days ago its current world was made.

Player counts

How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base rank against other Rust servers?

Player hours over the last seven days put Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base at #6,442: a place in the top 29% of all ranked servers.

How busy is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

0 players are on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base at present, from 50 slots. Stored history gives a seven-day average of 0 players and a peak of 2. An average of 1 players at 01:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

The name states a 2x gather rate for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.

Which map does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?

Generated by the game at size 4,500 with seed 1969639430, the map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Entering client.connect 208.115.217.131:28080 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/Vkpn3UJsaW.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.