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Exhibit no. 14,222Acc. 2026.14222

[RD] TEST SERVER

Rust server · in the archive since 20 September 2026

Online 208.103.169.136:28010 checked 14m ago

quad monthly wipes moddedoxide
To visit
Players now 0/ ?
7-day average0peak 1
Rank#14,222top 64%
Last wipe26d agoFri 2 Oct, 15:31 UTC · monthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:35 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202615:31 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 25 Sep 202613:59 UTC33d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    7.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

7.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0018:0002:0009:0017:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304011:0018:0002:0009:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, and #589 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [RD] TEST SERVER mean?

You can see the tags [RD] TEST SERVER publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts4 (Group limit): The team cap is 4; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; rustmaps (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [RD] TEST SERVER?

The Rust Server History lists that feature [RD] TEST SERVER are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

The record

Does [RD] TEST SERVER run smoothly?

Averaged over the last 48 hours: 30 server fps, with 30 the lowest. As many as 49,781 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,254 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [RD] TEST SERVER run?

The recorded build for [RD] TEST SERVER is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is [RD] TEST SERVER online, and how reliable is it?

The live count shows [RD] TEST SERVER online right now. The uptime it reports puts the last restart at about 37 hours ago. 55 of 168 hours, or 33% of the time, over the last 7 full days. 20 September 2026 is when Rust Server History first saw it.

Where is [RD] TEST SERVER located?

No region is published by [RD] TEST SERVER. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 208.103.169.136:28010.

Wipe history

What does wipe day look like on [RD] TEST SERVER?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 46 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.

What is the wipe schedule on [RD] TEST SERVER?

The force wipe is the only wipe on [RD] TEST SERVER, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 26 days 11 hours ago its current world was made. The tags list a monthly wipe schedule.

Player counts

How does [RD] TEST SERVER rank against other Rust servers?

Player hours over the last seven days put [RD] TEST SERVER at #14,222: a place in the top 64% of all ranked servers. Ranked against other quad servers, it stands at #589.

How busy is [RD] TEST SERVER?

0 players are recorded on [RD] TEST SERVER at present. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on [RD] TEST SERVER?

The name of [RD] TEST SERVER carries no gather rate. You may join a group of up to 4 players (quad). Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does [RD] TEST SERVER run?

Size 5,200, custom map: that is what [RD] TEST SERVER runs. The published file is downloadable here.

How to join

How do I join [RD] TEST SERVER?

Enter client.connect 208.103.169.136:28010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustdecay.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts4
Group limit The team cap is 4.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.