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Exhibit no. 6,266Acc. 2026.6266
Divine Nation
Rust server · in the archive since 13 September 2026
Online 207.48.196.211:28015 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct19:40 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 02:15 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202619:40 UTC FW26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Divine Nation mean?
These tags from Divine Nation, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Divine Nation?
The Rust Server History lists that feature Divine Nation are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Does Divine Nation run smoothly?
Averaged over the last 48 hours: 109 server fps, with 96 the lowest. Buildings, deployables and everything else in the world came to as many as 93,556 entities. Up to 3,539 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Divine Nation run?
On Linux, Divine Nation runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is Divine Nation online, and how reliable is it?
The live count shows Divine Nation online right now. About 4 days 7 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Divine Nation located?
No region is published by Divine Nation. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 207.48.196.211:28015.
Wipe record
What does wipe day look like on Divine Nation?
2 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Divine Nation?
Once a month Divine Nation wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 26 days 6 hours ago, the current world is what it runs now.
Player counts
How does Divine Nation rank against other Rust servers?
Player hours over the last seven days put Divine Nation at #6,266: a place in the top 28% of all ranked servers.
How busy is Divine Nation?
0 players are on Divine Nation at present, from 75 slots. A seven-day average of 0 players is recorded, with a peak of 2. An average of 1 players at 03:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on Divine Nation?
You will not find a gather rate in the name of Divine Nation. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does Divine Nation run?
Seed 12619, size 4,000: such is the procedural map Divine Nation runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join Divine Nation?
Entering client.connect 207.48.196.211:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://divinenation.com.
The label explained
Server tags
What each tag this server publishes means.
Published as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.