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Exhibit no. 12,252Acc. 2026.12252
Dook's Dungeon
Rust server · in the archive since 13 September 2026
Online 207.216.54.49:28025 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs Dook's Dungeon?
A keithscomputers.ca hostname is published by Dook's Dungeon and by 1 other server we track, which points to the same operator.
What do the server tags on Dook's Dungeon mean?
These tags from Dook's Dungeon, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Dook's Dungeon?
The Rust Server History lists that feature Dook's Dungeon are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does Dook's Dungeon run smoothly?
119 server fps on average over the last 48 hours, never below 49. Buildings, deployables and everything else in the world came to as many as 124,038 entities. Up to 3,686 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Dook's Dungeon run?
Rust network protocol 2635 and build 168909 is the build Dook's Dungeon runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is Dook's Dungeon online, and how reliable is it?
Dook's Dungeon is listed as online now. Going by its reported uptime, it restarted about 21 hours ago. It was up for 166 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Dook's Dungeon located?
No region is published by Dook's Dungeon. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 207.216.54.49:28025.
Wipe log
What is the wipe schedule on Dook's Dungeon?
The next wipe on Dook's Dungeon is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 49 days 9 hours ago. The tags list a monthly wipe schedule.
Population
How does Dook's Dungeon rank against other Rust servers?
Over seven days of player hours, Dook's Dungeon ranks #12,252, inside the top 55% of all ranked servers.
How busy is Dook's Dungeon?
Against 500 slots, Dook's Dungeon records 0 players right now. The seven-day average stands at 0 players; the peak is 1.
Map and rules
What are the rules and settings on Dook's Dungeon?
The name of Dook's Dungeon carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Dook's Dungeon run?
Generated by the game at size 4,500 with seed 1337420, the map on Dook's Dungeon is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Dook's Dungeon?
Enter client.connect 207.216.54.49:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/bG9qzKBW.
The label explained
Server tags
What each tag this server publishes means.
Published as mp500,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.