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Exhibit no. 12,252Acc. 2026.12252

Dook's Dungeon

Rust server · in the archive since 13 September 2026

Online 207.216.54.49:28025 checked 9m ago

monthly wipes moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak 1
Rank#12,252top 55%
Last wipe49d agoThu 10 Sep, 02:34 UTC · monthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs Dook's Dungeon?

A keithscomputers.ca hostname is published by Dook's Dungeon and by 1 other server we track, which points to the same operator.

What do the server tags on Dook's Dungeon mean?

These tags from Dook's Dungeon, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Dook's Dungeon?

The Rust Server History lists that feature Dook's Dungeon are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Dook's Dungeon run smoothly?

119 server fps on average over the last 48 hours, never below 49. Buildings, deployables and everything else in the world came to as many as 124,038 entities. Up to 3,686 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Dook's Dungeon run?

Rust network protocol 2635 and build 168909 is the build Dook's Dungeon runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Dook's Dungeon online, and how reliable is it?

Dook's Dungeon is listed as online now. Going by its reported uptime, it restarted about 21 hours ago. It was up for 166 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Dook's Dungeon located?

No region is published by Dook's Dungeon. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 207.216.54.49:28025.

Wipe log

What is the wipe schedule on Dook's Dungeon?

The next wipe on Dook's Dungeon is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 49 days 9 hours ago. The tags list a monthly wipe schedule.

Population

How does Dook's Dungeon rank against other Rust servers?

Over seven days of player hours, Dook's Dungeon ranks #12,252, inside the top 55% of all ranked servers.

How busy is Dook's Dungeon?

Against 500 slots, Dook's Dungeon records 0 players right now. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on Dook's Dungeon?

The name of Dook's Dungeon carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Dook's Dungeon run?

Generated by the game at size 4,500 with seed 1337420, the map on Dook's Dungeon is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Dook's Dungeon?

Enter client.connect 207.216.54.49:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/bG9qzKBW.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.