Open every day, at every hour Admission free 11,707 servers and 67,519 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,465Acc. 2026.15465

Phoenix Worldgen Calibration 001

Rust server · in the archive since 23 September 2026

Offline 207.136.64.12:28115 checked 34d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,465top 71%
Last wipe34d agoWed 23 Sep, 16:22 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Sep 2026, 16:29 UTCAll times UTC.

The record of each wipe

  1. Wed 23 Sep 202616:22 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Phoenix Worldgen Calibration 001 mean?

The game's server browser reads these tags published by Phoenix Worldgen Calibration 001: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Phoenix Worldgen Calibration 001?

The Rust Server History lists that feature Phoenix Worldgen Calibration 001 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Phoenix Worldgen Calibration 001 run?

On Windows, Phoenix Worldgen Calibration 001 runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Phoenix Worldgen Calibration 001 online, and how reliable is it?

The record shows Phoenix Worldgen Calibration 001 offline at this moment, last seen 34 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 23 September 2026 is when Rust Server History first saw it.

Where is Phoenix Worldgen Calibration 001 located?

You will find no region published by Phoenix Worldgen Calibration 001. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 207.136.64.12:28115.

Wipe history

What does wipe day look like on Phoenix Worldgen Calibration 001?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Phoenix Worldgen Calibration 001?

The record holds too few of Phoenix Worldgen Calibration 001's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 34 days 19 hours ago.

Player record

How does Phoenix Worldgen Calibration 001 rank against other Rust servers?

Player hours over the last seven days put Phoenix Worldgen Calibration 001 at #15,465: a place in the top 71% of all ranked servers.

How busy is Phoenix Worldgen Calibration 001?

No current count exists for Phoenix Worldgen Calibration 001; it was last seen 34 days 19 hours ago.

Rules and settings

What are the rules and settings on Phoenix Worldgen Calibration 001?

You will not find a gather rate in the name of Phoenix Worldgen Calibration 001. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Phoenix Worldgen Calibration 001 run?

A procedural map is what Phoenix Worldgen Calibration 001 runs; the game generates it.

Join record

How do I join Phoenix Worldgen Calibration 001?

Press F1 in Rust to open the console, then enter client.connect 207.136.64.12:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.