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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,508Acc. 2026.15508

2_X2 test

Rust server · in the archive since 23 September 2026

Offline 205.237.110.244:35100 checked 35d ago

2x moddedoxide
To visit
Players now 0/ 650
0% full
7-day average0peak –
Rank#15,508top 71%
Last wipe35d agoWed 23 Sep, 12:58 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on 2_X2 test mean?

These tags from 2_X2 test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp650 (Max players): The server holds 650 slots; ts100 (Group limit): A team may hold no more than 100; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include 2_X2 test?

The Rust Server History lists that feature 2_X2 test are: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Server entry

Which version of Rust does 2_X2 test run?

The recorded build for 2_X2 test is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.

Is 2_X2 test online, and how reliable is it?

The record shows 2_X2 test offline at this moment, last seen 35 days 7 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 23 September 2026.

Where is 2_X2 test located?

No region is published by 2_X2 test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 205.237.110.244:35100 as the address.

Wipe log

What is the wipe schedule on 2_X2 test?

The record holds too few of 2_X2 test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 35 days 17 hours ago.

Player counts

How does 2_X2 test rank against other Rust servers?

Over seven days of player hours, 2_X2 test ranks #15,508, inside the top 71% of all ranked servers.

How busy is 2_X2 test?

No current count exists for 2_X2 test; it was last seen 35 days 7 hours ago.

Rules and settings

What are the rules and settings on 2_X2 test?

You can read a 2x gather rate in the name of 2_X2 test. No group may exceed 100 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does 2_X2 test run?

Generated by the game, the map on 2_X2 test is procedural.

How to join

How do I join 2_X2 test?

Entering client.connect 205.237.110.244:35100 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp650
Max players The server holds 650 slots.
ts100
Group limit A team may hold no more than 100.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.