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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,975Acc. 2026.15975

Rust Privado [Tailscale]

Rust server · in the archive since 4 October 2026

Offline 204.194.118.243:28015 checked 25d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,975top 71%
Last wipe25d agoSun 4 Oct, 23:15 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct9 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Privado [Tailscale] mean?

The game's server browser reads these tags published by Rust Privado [Tailscale]: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Privado [Tailscale]?

These Rust Server History lists include Rust Privado [Tailscale]: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Rust Privado [Tailscale] run?

Rust network protocol 2634 and build 166652 is the build Rust Privado [Tailscale] runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rust Privado [Tailscale] online, and how reliable is it?

Offline now, Rust Privado [Tailscale] was last seen 25 days ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is Rust Privado [Tailscale] located?

You will find no region published by Rust Privado [Tailscale]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 204.194.118.243:28015 as the address.

Wipe log

What is the wipe schedule on Rust Privado [Tailscale]?

The rhythm of Rust Privado [Tailscale] cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 25 days ago, the current world is what it runs now.

Population

How does Rust Privado [Tailscale] rank against other Rust servers?

The last seven days of player hours place Rust Privado [Tailscale] at #15,975, among the top 71% of all ranked servers.

How busy is Rust Privado [Tailscale]?

The last sighting of Rust Privado [Tailscale] in the live count was 25 days ago; it is offline now.

Rules, map

What are the rules and settings on Rust Privado [Tailscale]?

The name of Rust Privado [Tailscale] carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does Rust Privado [Tailscale] run?

The game generates the map on Rust Privado [Tailscale], which is procedural.

Joining the server

How do I join Rust Privado [Tailscale]?

Entering client.connect 204.194.118.243:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.