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Exhibit no. 16,568Acc. 2026.16568

A Slice of Rust

Rust server · in the archive since 25 September 2026

Offline 203.221.125.83:28015 checked 33d ago

To visit
Players now 0/ ?
7-day average0peak –
Rank#16,568top 71%
Last wipe34d agoFri 25 Sep, 01:23 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Slice of Rust mean?

You can see the tags A Slice of Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Slice of Rust?

These Rust Server History lists include A Slice of Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does A Slice of Rust run?

On Linux, A Slice of Rust runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is A Slice of Rust online, and how reliable is it?

The record shows A Slice of Rust offline at this moment, last seen 33 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 25 September 2026 is when Rust Server History first saw it.

Where is A Slice of Rust located?

No region is published by A Slice of Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 203.221.125.83:28015 as the address.

Wipe history

What is the wipe schedule on A Slice of Rust?

Its rhythm is not yet clear: too few of A Slice of Rust's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 34 days 13 hours ago, the current world is what it runs now.

Player counts

How does A Slice of Rust rank against other Rust servers?

The last seven days of player hours place A Slice of Rust at #16,568, among the top 71% of all ranked servers.

How busy is A Slice of Rust?

A Slice of Rust is offline at present, having last been seen 33 days 11 hours ago.

Rules, map

What are the rules and settings on A Slice of Rust?

The name of A Slice of Rust carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does A Slice of Rust run?

A procedural map of size 1,500 with seed 12345 is what A Slice of Rust runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join A Slice of Rust?

Entering client.connect 203.221.125.83:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.