Open every day, at every hour Admission free 11,799 servers and 87,162 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,491Acc. 2026.2491

[AU] No Wipe Default Vanilla Server 2

Rust server · in the archive since 20 October 2026

Online 203.220.52.64:28015 checked 8m ago

To visit
Players now 4/ 200
2% full
7-day average2peak 7
Rank#2,491top 11%
Last wipe7d agoTue 20 Oct, 11:27 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:10 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202611:27 UTC7d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [AU] No Wipe Default Vanilla Server 2 mean?

You can see the tags [AU] No Wipe Default Vanilla Server 2 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [AU] No Wipe Default Vanilla Server 2?

These Rust Server History lists include [AU] No Wipe Default Vanilla Server 2: Oceania Rust servers on record and Rust community servers. These filters on the server list bring it up: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does [AU] No Wipe Default Vanilla Server 2 run smoothly?

Across the last 48 hours it averaged 83 server fps; the low was 54. Buildings, deployables and everything else in the world came to as many as 210,703 entities. Up to 4,657 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [AU] No Wipe Default Vanilla Server 2 run?

On Windows, [AU] No Wipe Default Vanilla Server 2 runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is [AU] No Wipe Default Vanilla Server 2 online, and how reliable is it?

The live count shows [AU] No Wipe Default Vanilla Server 2 online right now. About 43 hours ago is when it last restarted, judged by the uptime it reports. It was up for 144 of 144 hours in the last 6 full days, 100% of the time. The first sighting by Rust Server History was on 20 October 2026.

Where is [AU] No Wipe Default Vanilla Server 2 located?

No region tag is published by [AU] No Wipe Default Vanilla Server 2, but its name points to Oceania. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 203.220.52.64:28015 as the address.

Wipe record

What does wipe day look like on [AU] No Wipe Default Vanilla Server 2?

4 players on average was the busiest its recent wipes drew. On the latest wipe, 8 hours after the wipe, the crowd peaked.

What is the wipe schedule on [AU] No Wipe Default Vanilla Server 2?

The rhythm of [AU] No Wipe Default Vanilla Server 2 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 3 hours ago its current world was made.

Player record

How does [AU] No Wipe Default Vanilla Server 2 rank against other Rust servers?

Player hours over the last seven days put [AU] No Wipe Default Vanilla Server 2 at #2,491: a place in the top 11% of all ranked servers.

How busy is [AU] No Wipe Default Vanilla Server 2?

4 players are on [AU] No Wipe Default Vanilla Server 2 at present, from 200 slots. The seven-day average stands at 2 players; the peak is 7. An average of 5 players at 08:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on [AU] No Wipe Default Vanilla Server 2?

You will not find a gather rate in the name of [AU] No Wipe Default Vanilla Server 2. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does [AU] No Wipe Default Vanilla Server 2 run?

Seed 1538826305, size 6,000: such is the procedural map [AU] No Wipe Default Vanilla Server 2 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join [AU] No Wipe Default Vanilla Server 2?

Entering client.connect 203.220.52.64:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://www.youtube.com/watch?v=uTZgVdl0Q5o.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.