Open every day, at every hour Admission free 11,794 servers and 80,292 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,138Acc. 2026.15138

RUST PVE [RU] beta 0.1

Rust server · in the archive since 13 September 2026

Offline 203.16.163.249:20466 checked 46d ago

moddedoxide
To visit
Players now 0/ 125
0% full
7-day average0peak –
Rank#15,138no region published
Last wipe46d agoSun 13 Sep, 15:27 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Sep 2026, 20:26 UTCAll times UTC.

The record of each wipe

  1. Sun 13 Sep 202615:27 UTC46d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUST PVE [RU] beta 0.1 mean?

You can see the tags RUST PVE [RU] beta 0.1 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUST PVE [RU] beta 0.1?

These Rust Server History lists include RUST PVE [RU] beta 0.1: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does RUST PVE [RU] beta 0.1 run?

The recorded build for RUST PVE [RU] beta 0.1 is Rust network protocol 2633 and build 162929 on Linux. The protocol must match to join, and Steam handles that update.

Is RUST PVE [RU] beta 0.1 online, and how reliable is it?

The record shows RUST PVE [RU] beta 0.1 offline at this moment, last seen 46 days 1 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is RUST PVE [RU] beta 0.1 located?

The name of RUST PVE [RU] beta 0.1 points to Europe, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 203.16.163.249:20466.

Wipe log

What does wipe day look like on RUST PVE [RU] beta 0.1?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RUST PVE [RU] beta 0.1?

The record holds too few of RUST PVE [RU] beta 0.1's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 46 days 6 hours ago, the current world is what it runs now.

Population

How does RUST PVE [RU] beta 0.1 rank against other Rust servers?

Player hours over the last seven days put RUST PVE [RU] beta 0.1 at #15,138: a place in the top – of all ranked servers.

How busy is RUST PVE [RU] beta 0.1?

RUST PVE [RU] beta 0.1 is offline at present, having last been seen 46 days 1 hours ago.

Map and rules

What are the rules and settings on RUST PVE [RU] beta 0.1?

You will not find a gather rate in the name of RUST PVE [RU] beta 0.1. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does RUST PVE [RU] beta 0.1 run?

Generated by the game, the map on RUST PVE [RU] beta 0.1 is procedural.

Join record

How do I join RUST PVE [RU] beta 0.1?

Press F1 in Rust to open the console, then enter client.connect 203.16.163.249:20466 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp125
Max players Slot count: 125.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs162929
Build This server runs game build 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.