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Exhibit no. 15,984Acc. 2026.15984

A Shockbyte Rust Server

Rust server · in the archive since 20 September 2026

Offline 203.16.163.170:26628 checked 25d ago

To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,984top 71%
Last wipe38d agoSun 20 Sep, 23:08 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Shockbyte Rust Server?

The Rust Server History lists that feature A Shockbyte Rust Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2633 and build 165217 is the build A Shockbyte Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server was last seen 25 days 16 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 20 September 2026 is when Rust Server History first saw it.

Where is A Shockbyte Rust Server located?

There is no region published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 203.16.163.170:26628.

Wipe history

What is the wipe schedule on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 38 days 21 hours ago, the current world is what it runs now.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

Over seven days of player hours, A Shockbyte Rust Server ranks #15,984, inside the top 71% of all ranked servers.

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server in the live count was 25 days 16 hours ago; it is offline now.

Rules and settings

What are the rules and settings on A Shockbyte Rust Server?

No gather rate is stated in the name of A Shockbyte Rust Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join A Shockbyte Rust Server?

Enter client.connect 203.16.163.170:26628 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.