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Exhibit no. 16,674Acc. 2026.16674

S.O.S.Au/NZ (.Shoot.on.Sight.)

Rust server · in the archive since 24 September 2026

Offline 203.12.3.54:28515 checked 27d ago

weekly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,674top 70%
Last wipe27d agoThu 1 Oct, 02:41 UTC · weekly schedule
Next wipe3hThu 29 Oct, 02:41 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 02:43 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202602:41 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 02:41 UTC, in 3h. Its weekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 3hThu 29 Oct, 02:41 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 3hThu 12 Nov, 02:41 UTC
  4. 21d 3hThu 19 Nov, 02:41 UTC
  5. 28d 3hThu 26 Nov, 02:41 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 3hThu 10 Dec, 02:41 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?

You can see the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?

These Rust Server History lists include S.O.S.Au/NZ (.Shoot.on.Sight.): Oceania Rust servers on record and Modded Rust servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server entry

Which version of Rust does S.O.S.Au/NZ (.Shoot.on.Sight.) run?

Rust network protocol 2633 and build 165217 is the build S.O.S.Au/NZ (.Shoot.on.Sight.) runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?

The record shows S.O.S.Au/NZ (.Shoot.on.Sight.) offline at this moment, last seen 27 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 24 September 2026.

Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?

The name of S.O.S.Au/NZ (.Shoot.on.Sight.) points to Oceania, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 203.12.3.54:28515 as the address.

Wipe record

What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?

Its schedule cannot be confirmed from the record, too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes being on record, so the prediction follows its tag. On Thursday 29 October at 02:41 UTC its next wipe is due. Made 27 days 20 hours ago, the current world is what it runs now. Its tags carry a weekly wipe schedule.

Population

How does S.O.S.Au/NZ (.Shoot.on.Sight.) rank against other Rust servers?

Player hours over the last seven days put S.O.S.Au/NZ (.Shoot.on.Sight.) at #16,674: a place in the top 70% of all ranked servers.

How busy is S.O.S.Au/NZ (.Shoot.on.Sight.)?

S.O.S.Au/NZ (.Shoot.on.Sight.) is offline at present, having last been seen 27 days 20 hours ago.

Map and rules

What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The name of S.O.S.Au/NZ (.Shoot.on.Sight.) carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does S.O.S.Au/NZ (.Shoot.on.Sight.) run?

A procedural map of size 4,680 with seed 25092026 is what S.O.S.Au/NZ (.Shoot.on.Sight.) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?

Enter client.connect 203.12.3.54:28515 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,^w,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.