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Exhibit no. 5,803Acc. 2026.5803
S.O.S.Au/NZ (.Shoot.on.Sight.)
Rust server · in the archive since 17 September 2026
Offline 203.12.3.54:28015 checked 4h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
17 Sep Last seen 17 Sep22:54 19 Sep03:02 29 Sep02:34 1 Oct23:01 · FW 3 Oct13:45 10 Oct05:34 15 Oct22:53 18 Oct03:13 22 Oct18:35 29 Oct18:35 5 Nov19:00 · FW 12 Nov18:35 19 Nov18:35 26 Nov18:35 3 Dec19:00 · FW 10 Dec18:35
a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 14:45 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202618:35 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 18 Oct 202603:13 UTC10d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.6 days
- Players before
- 0
-
Thu 15 Oct 202622:53 UTC12d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 0
-
Sat 10 Oct 202605:34 UTC18d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.7 days
- Players before
- 0
-
Sat 3 Oct 202613:45 UTC25d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.7 days
- Players before
- 0
-
Thu 1 Oct 202623:01 UTC FW26d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
-
Tue 29 Sep 202602:34 UTC29d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
-
Sat 19 Sep 202603:02 UTC39d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10 days
- Players before
- 1
-
Thu 17 Sep 202622:54 UTC40d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:35 UTC, in 23h. Its weekly schedule tag · low confidence
Coming wipes
- 23hThu 29 Oct, 18:35 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 14d 23hThu 12 Nov, 18:35 UTC
- 21d 23hThu 19 Nov, 18:35 UTC
- 28d 23hThu 26 Nov, 18:35 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 42d 23hThu 10 Dec, 18:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?
The game's server browser reads these tags published by S.O.S.Au/NZ (.Shoot.on.Sight.): gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?
These Rust Server History lists include S.O.S.Au/NZ (.Shoot.on.Sight.): Oceania Rust servers on record and Modded Rust servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server entry
Does S.O.S.Au/NZ (.Shoot.on.Sight.) run smoothly?
Averaged over the last 48 hours: 60 server fps, with 60 the lowest. Buildings, deployables and everything else in the world came to as many as 125,128 entities. Up to 3,490 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
On Windows, S.O.S.Au/NZ (.Shoot.on.Sight.) runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?
S.O.S.Au/NZ (.Shoot.on.Sight.) was last seen 4 hours ago and is offline right now. The uptime it reports puts the last restart at about 14 hours ago. It was up for 39 of 168 hours in the last 7 full days, 23% of the time. 17 September 2026 is when Rust Server History first saw it.
Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?
No region tag is published by S.O.S.Au/NZ (.Shoot.on.Sight.), but its name points to Oceania. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 203.12.3.54:28015 as the address.
Wipe record
What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?
1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The prediction follows its tag because the record holds too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes to confirm its schedule. Due on Thursday 29 October at 18:35 UTC is its next wipe. The world it runs now dates from 6 days ago. A weekly wipe schedule is published in its tags.
Population
How does S.O.S.Au/NZ (.Shoot.on.Sight.) rank against other Rust servers?
Over seven days of player hours, S.O.S.Au/NZ (.Shoot.on.Sight.) ranks #5,803, inside the top 26% of all ranked servers.
How busy is S.O.S.Au/NZ (.Shoot.on.Sight.)?
No current count exists for S.O.S.Au/NZ (.Shoot.on.Sight.); it was last seen 4 hours ago. A seven-day average of 1 players is recorded, with a peak of 3. The busiest hour of the last 48 was 12:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The name of S.O.S.Au/NZ (.Shoot.on.Sight.) carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
Seed 23102026, size 4,680: such is the procedural map S.O.S.Au/NZ (.Shoot.on.Sight.) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?
Press F1 in Rust to open the console, then enter client.connect 203.12.3.54:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.