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Exhibit no. 15,323Acc. 2026.15323

Nayte's Rust Server

Rust server · in the archive since 13 September 2026

Online 203.10.96.194:28015 checked 8m ago

To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe292d agoFri 9 Jan, 17:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Nayte's Rust Server mean?

These tags from Nayte's Rust Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2617 (Protocol): Your game must run protocol 2617 to join; cs140244 (Build): The game build is 140244; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus3 (Region code): Recorded region code: us3. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Nayte's Rust Server?

These Rust Server History lists include Nayte's Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does Nayte's Rust Server run smoothly?

30 server fps on average over the last 48 hours, never below 23. As many as 217,792 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,776 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Nayte's Rust Server run?

On Windows, Nayte's Rust Server runs Rust network protocol 2617 and build 140244. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Nayte's Rust Server online, and how reliable is it?

At this moment Nayte's Rust Server is online. About 27 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Nayte's Rust Server located?

There is no region published by Nayte's Rust Server, and its region code is us3. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 203.10.96.194:28015 as the address.

Wipe log

What is the wipe schedule on Nayte's Rust Server?

Its rhythm is not yet clear: too few of Nayte's Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 292 days 17 hours ago, the current world is what it runs now.

Player record

How does Nayte's Rust Server rank against other Rust servers?

Over seven days of player hours, Nayte's Rust Server ranks #15,323, inside the top 69% of all ranked servers.

How busy is Nayte's Rust Server?

Of its 20 slots, Nayte's Rust Server currently has 0 filled. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Nayte's Rust Server?

The name of Nayte's Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Nayte's Rust Server run?

A procedural map of size 4,500 with seed 7863 is what Nayte's Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Nayte's Rust Server?

Entering client.connect 203.10.96.194:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$rus3,v2617,gmrust,cs140244,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap of 8 per team applies here.
v2617
Protocol Your game must run protocol 2617 to join.
cs140244
Build The game build is 140244.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus3
Region code Recorded region code: us3.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.