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Exhibit no. 11,449Acc. 2026.11449

HUB

Rust server · in the archive since 20 September 2026

Online 202.36.95.89:25953 checked 10m ago

To visit
Players now 0/ 5
0% full
7-day average0peak 1
Rank#11,449top 51%
Last wipe1d agoTue 27 Oct, 17:18 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:50 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202617:18 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 21 Oct 202602:51 UTC8d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    6.6 days
    Players before
    0
  3. Wed 14 Oct 202619:33 UTC14d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    6.3 days
    Players before
    0
  4. Fri 2 Oct 202606:14 UTC27d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    12.6 days
    Players before
    0
  5. Wed 30 Sep 202611:02 UTC28d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  6. Thu 24 Sep 202611:09 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    6 days
    Players before
    0
  7. Wed 23 Sep 202608:28 UTC36d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  8. Tue 22 Sep 202614:33 UTC36d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0014:0000:0009:00Wiped Tue 27 Oct, 17:18 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
05010015020012:0021:0006:0014:0000:0009:00Wiped Tue 27 Oct, 17:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HUB mean?

The game's server browser reads these tags published by HUB: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include HUB?

These Rust Server History lists include HUB: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Does HUB run smoothly?

Across the last 48 hours it averaged 100 server fps; the low was 45. As many as 161,806 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,062 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does HUB run?

The recorded build for HUB is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is HUB online, and how reliable is it?

HUB is listed as online now. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 20 September 2026.

Where is HUB located?

There is no region published by HUB. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.36.95.89:25953.

Wipe history

What does wipe day look like on HUB?

An average peak of 2 players was drawn by its recent wipes. 14 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on HUB?

No next wipe can be predicted: HUB wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 41 hours ago, the current world is what it runs now.

Population

How does HUB rank against other Rust servers?

Over seven days of player hours, HUB ranks #11,449, inside the top 51% of all ranked servers.

How busy is HUB?

0 players are on HUB at present, from 5 slots. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on HUB?

You will not find a gather rate in the name of HUB. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does HUB run?

A procedural map of size 5,000 with seed 1 is what HUB runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join HUB?

Press F1 in Rust to open the console, then enter client.connect 202.36.95.89:25953 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.