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Exhibit no. 5,488Acc. 2026.5488

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

Rust server · in the archive since 13 September 2026

Online 202.36.95.64:28015 checked 14m ago

2x biweekly wipes vanillamoddedoxidepve
To visit
Players now 1/ 40
2% full
7-day average0peak 3
Rank#5,488top 25%
Last wipe25d agoThu 1 Oct, 20:04 UTC · biweekly schedule
Next wipe2d 1hThu 29 Oct, 20:04 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 18:45 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:04 UTC FW25d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:04 UTC, in 2d 1h. Its biweekly schedule tag · low confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 2d 1hThu 29 Oct, 20:04 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 16d 1hThu 12 Nov, 20:04 UTC
  4. 30d 1hThu 26 Nov, 20:04 UTC
  5. 37d 0hThu 3 Dec, 19:00 UTCFW
  6. 44d 1hThu 10 Dec, 20:04 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons mean?

The game's server browser reads these tags published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The Rust Server History lists that feature DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons are: 2x Rust servers: the record, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Server entry

Does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run smoothly?

Across the last 48 hours it averaged 123 server fps; the low was 68. Buildings, deployables and everything else in the world came to as many as 77,096 entities. Memory use peaked at 4,625 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?

The recorded build for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons online, and how reliable is it?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is listed as online now. The uptime it reports puts the last restart at about 13 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons located?

No region is published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 202.36.95.64:28015 as the address.

Wipe log

What does wipe day look like on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 46 hours after the wipe, the crowd peaked.

What is the wipe schedule on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Its schedule cannot be confirmed from the record, too few of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's wipes being on record, so the prediction follows its tag. On Thursday 29 October at 20:04 UTC its next wipe is due. The world it runs now dates from 25 days 22 hours ago. A wipe every two weeks is published in its tags.

Population

How does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons rank against other Rust servers?

Player hours over the last seven days put DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons at #5,488: a place in the top 25% of all ranked servers.

How busy is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Of its 40 slots, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons currently has 1 filled. Stored history gives a seven-day average of 0 players and a peak of 3. An average of 1 players at 19:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The name states a 2x gather rate for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?

A procedural map of size 3,500 with seed 1 is what DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Press F1 in Rust to open the console, then enter client.connect 202.36.95.64:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.