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Exhibit no. 5,488Acc. 2026.5488
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons
Rust server · in the archive since 13 September 2026
Online 202.36.95.64:28015 checked 14m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct20:04 · FW 29 Oct20:04 5 Nov19:00 · FW 12 Nov20:04 26 Nov20:04 3 Dec19:00 · FW 10 Dec20:04
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 18:45 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202620:04 UTC FW25d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 20:04 UTC, in 2d 1h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 1hThu 29 Oct, 20:04 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 16d 1hThu 12 Nov, 20:04 UTC
- 30d 1hThu 26 Nov, 20:04 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 44d 1hThu 10 Dec, 20:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons mean?
The game's server browser reads these tags published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
The Rust Server History lists that feature DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons are: 2x Rust servers: the record, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Server entry
Does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run smoothly?
Across the last 48 hours it averaged 123 server fps; the low was 68. Buildings, deployables and everything else in the world came to as many as 77,096 entities. Memory use peaked at 4,625 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?
The recorded build for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons online, and how reliable is it?
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is listed as online now. The uptime it reports puts the last restart at about 13 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons located?
No region is published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 202.36.95.64:28015 as the address.
Wipe log
What does wipe day look like on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 46 hours after the wipe, the crowd peaked.
What is the wipe schedule on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
Its schedule cannot be confirmed from the record, too few of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's wipes being on record, so the prediction follows its tag. On Thursday 29 October at 20:04 UTC its next wipe is due. The world it runs now dates from 25 days 22 hours ago. A wipe every two weeks is published in its tags.
Population
How does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons rank against other Rust servers?
Player hours over the last seven days put DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons at #5,488: a place in the top 25% of all ranked servers.
How busy is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
Of its 40 slots, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons currently has 1 filled. Stored history gives a seven-day average of 0 players and a peak of 3. An average of 1 players at 19:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
The name states a 2x gather rate for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?
A procedural map of size 3,500 with seed 1 is what DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
Press F1 in Rust to open the console, then enter client.connect 202.36.95.64:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.