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Exhibit no. 15,317Acc. 2026.15317

TechHeads | Chill | All Monuments

Rust server, OC · in the archive since 13 September 2026

Offline OC 202.180.99.76:28015 checked 9d ago

vanillamoddedcarbon
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,317top 70% · #187 in OC
Last wipe25d agoFri 2 Oct, 09:06 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 08:30 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202609:06 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TechHeads | Chill | All Monuments mean?

You can see the tags TechHeads | Chill | All Monuments publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; OC (Oceania): The server browser lists it under Oceania. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TechHeads | Chill | All Monuments?

These Rust Server History lists include TechHeads | Chill | All Monuments: Oceania Rust servers on record and Modded Rust servers: the record. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does TechHeads | Chill | All Monuments run?

Rust network protocol 2634 and build 166586 is the build TechHeads | Chill | All Monuments runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is TechHeads | Chill | All Monuments online, and how reliable is it?

TechHeads | Chill | All Monuments was last seen 9 days 16 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is TechHeads | Chill | All Monuments located?

The OC tag is how TechHeads | Chill | All Monuments lists itself in Oceania. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 202.180.99.76:28015.

Wipe history

What does wipe day look like on TechHeads | Chill | All Monuments?

2 players on average was the busiest its recent wipes drew. 22 hours into the latest wipe the crowd peaked.

What is the wipe schedule on TechHeads | Chill | All Monuments?

The record holds too few of TechHeads | Chill | All Monuments's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 25 days 15 hours ago, the current world is what it runs now.

Population

How does TechHeads | Chill | All Monuments rank against other Rust servers?

TechHeads | Chill | All Monuments ranks #15,317 on seven-day player hours: top 70% overall and #187 in Oceania.

How busy is TechHeads | Chill | All Monuments?

The last sighting of TechHeads | Chill | All Monuments in the live count was 9 days 16 hours ago; it is offline now.

Rules and settings

What are the rules and settings on TechHeads | Chill | All Monuments?

The name of TechHeads | Chill | All Monuments carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does TechHeads | Chill | All Monuments run?

Generated by the game, the map on TechHeads | Chill | All Monuments is procedural.

How to join

How do I join TechHeads | Chill | All Monuments?

Press F1 in Rust to open the console, then enter client.connect 202.180.99.76:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp20
Max players 20 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.