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Exhibit no. 16,882Acc. 2026.16882

(DEV) Rustron map PVE (testing)

Rust server · in the archive since 28 September 2026

Offline 202.137.160.179:11200 checked 30d ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,882top 71%
Last wipe31d agoTue 29 Sep, 02:12 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Sep 2026, 11:54 UTCAll times UTC.

The record of each wipe

  1. Tue 29 Sep 202602:12 UTC31d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on (DEV) Rustron map PVE (testing) mean?

The game's server browser reads these tags published by (DEV) Rustron map PVE (testing): gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166132 (Build): This server runs game build 166132; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include (DEV) Rustron map PVE (testing)?

The Rust Server History lists that feature (DEV) Rustron map PVE (testing) are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does (DEV) Rustron map PVE (testing) run?

On Windows, (DEV) Rustron map PVE (testing) runs Rust network protocol 2634 and build 166132. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is (DEV) Rustron map PVE (testing) online, and how reliable is it?

(DEV) Rustron map PVE (testing) was last seen 30 days 15 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 28 September 2026.

Where is (DEV) Rustron map PVE (testing) located?

You will find no region published by (DEV) Rustron map PVE (testing). Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 202.137.160.179:11200 as the address.

Wipe record

What does wipe day look like on (DEV) Rustron map PVE (testing)?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on (DEV) Rustron map PVE (testing)?

The record holds too few of (DEV) Rustron map PVE (testing)'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 31 days 1 hours ago, the current world is what it runs now.

Player record

How does (DEV) Rustron map PVE (testing) rank against other Rust servers?

The last seven days of player hours place (DEV) Rustron map PVE (testing) at #16,882, among the top 71% of all ranked servers.

How busy is (DEV) Rustron map PVE (testing)?

The last sighting of (DEV) Rustron map PVE (testing) in the live count was 30 days 15 hours ago; it is offline now.

Map and rules

What are the rules and settings on (DEV) Rustron map PVE (testing)?

You will not find a gather rate in the name of (DEV) Rustron map PVE (testing). The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does (DEV) Rustron map PVE (testing) run?

Generated by the game at size 3,500 with seed 173313749, the map on (DEV) Rustron map PVE (testing) is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join (DEV) Rustron map PVE (testing)?

Enter client.connect 202.137.160.179:11200 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166132,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166132
Build This server runs game build 166132.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.