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Exhibit no. 16,347Acc. 2026.16347

HARDCORE PVP SOLO

Rust server · in the archive since 22 September 2026

Offline 201.32.206.136:28015 checked 28d ago

teams off hardcore
To visit
Players now 1/ 15
7% full
7-day average0peak –
Rank#16,347top 68%
Last wipe31d agoSat 26 Sep, 00:46 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Sep 2026, 21:38 UTCAll times UTC.

The record of each wipe

  1. Fri 25 Sep 202620:37 UTC32d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 24 Sep 202622:07 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep30 Sep3 Oct6 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HARDCORE PVP SOLO mean?

These tags from HARDCORE PVP SOLO, read by the game's server browser, are: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp15 (Max players): Slot count: 15; ts0 (Group limit): Team play is off here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include HARDCORE PVP SOLO?

These Rust Server History lists include HARDCORE PVP SOLO: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Server entry

Which version of Rust does HARDCORE PVP SOLO run?

The recorded build for HARDCORE PVP SOLO is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.

Is HARDCORE PVP SOLO online, and how reliable is it?

The record shows HARDCORE PVP SOLO offline at this moment, last seen 28 days 1 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 22 September 2026.

Where is HARDCORE PVP SOLO located?

There is no region published by HARDCORE PVP SOLO. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 201.32.206.136:28015 as the address.

Wipe history

What does wipe day look like on HARDCORE PVP SOLO?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on HARDCORE PVP SOLO?

The rhythm of HARDCORE PVP SOLO cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 31 days 22 hours ago its current world was made.

Population

How does HARDCORE PVP SOLO rank against other Rust servers?

The last seven days of player hours place HARDCORE PVP SOLO at #16,347, among the top 68% of all ranked servers.

How busy is HARDCORE PVP SOLO?

The last sighting of HARDCORE PVP SOLO in the live count was 28 days 1 hours ago; it is offline now.

Rules, map

What are the rules and settings on HARDCORE PVP SOLO?

No gather rate is stated in the name of HARDCORE PVP SOLO. The entry carries no group limit. Under game mode, the entry reads hardcore, Facepunch's mode at its hardest. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does HARDCORE PVP SOLO run?

Generated by the game, the map on HARDCORE PVP SOLO is procedural.

Joining the server

How do I join HARDCORE PVP SOLO?

Enter client.connect 201.32.206.136:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2633,gmhardcore,cs165217,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp15
Max players Slot count: 15.
ts0
Group limit Team play is off here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.