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Exhibit no. 13,538Acc. 2026.13538
Test Server - Dont enter
Rust server · in the archive since 13 September 2026
Offline 201.254.90.228:28015 checked 45d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Test Server - Dont enter mean?
The game's server browser reads these tags published by Test Server - Dont enter: gmvanilla (Game mode): This server runs vanilla survival; mp3 (Max players): 3 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Test Server - Dont enter?
The Rust Server History lists that feature Test Server - Dont enter are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The record
Which version of Rust does Test Server - Dont enter run?
On Windows, Test Server - Dont enter runs Rust network protocol 2633 and build 163794. Steam updates your game for you; joining needs the same protocol.
Is Test Server - Dont enter online, and how reliable is it?
Test Server - Dont enter was last seen 45 days 2 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is Test Server - Dont enter located?
You will find no region published by Test Server - Dont enter. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 201.254.90.228:28015 as the address.
Wipe record
What is the wipe schedule on Test Server - Dont enter?
The next wipe on Test Server - Dont enter is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 54 days 8 hours ago. Its tags carry a monthly wipe schedule.
Player record
How does Test Server - Dont enter rank against other Rust servers?
The last seven days of player hours place Test Server - Dont enter at #13,538, among the top – of all ranked servers.
How busy is Test Server - Dont enter?
Test Server - Dont enter is offline at present, having last been seen 45 days 2 hours ago.
Map and rules
What are the rules and settings on Test Server - Dont enter?
No gather rate is stated in the name of Test Server - Dont enter. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.
Which map does Test Server - Dont enter run?
Generated by the game, the map on Test Server - Dont enter is procedural.
Joining the server
How do I join Test Server - Dont enter?
Press F1 in Rust to open the console, then enter client.connect 201.254.90.228:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs163794,ts8
Game
gmvanilla
mp3
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.