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Exhibit no. 14,919Acc. 2026.14919

Test Server - Dont enter

Rust server · in the archive since 9 October 2026

Offline 201.254.83.131:28015 checked 16d ago

monthly wipes moddedcarbon
To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#14,919top 68%
Last wipe18d agoFri 9 Oct, 23:52 UTC · monthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 23:55 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202623:52 UTC18d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test Server - Dont enter mean?

These tags from Test Server - Dont enter, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp3 (Max players): 3 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test Server - Dont enter?

The Rust Server History lists that feature Test Server - Dont enter are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does Test Server - Dont enter run?

On Windows, Test Server - Dont enter runs Rust network protocol 2634 and build 167398. The protocol must match to join, and Steam handles that update.

Is Test Server - Dont enter online, and how reliable is it?

Offline now, Test Server - Dont enter was last seen 16 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 9 October 2026.

Where is Test Server - Dont enter located?

You will find no region published by Test Server - Dont enter. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 201.254.83.131:28015.

Wipe log

What does wipe day look like on Test Server - Dont enter?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on Test Server - Dont enter?

Test Server - Dont enter wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 18 days 22 hours ago. Its tags carry a monthly wipe schedule.

Population

How does Test Server - Dont enter rank against other Rust servers?

The last seven days of player hours place Test Server - Dont enter at #14,919, among the top 68% of all ranked servers.

How busy is Test Server - Dont enter?

No current count exists for Test Server - Dont enter; it was last seen 16 days 22 hours ago.

Rules and settings

What are the rules and settings on Test Server - Dont enter?

The name of Test Server - Dont enter carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Test Server - Dont enter run?

Generated by the game, the map on Test Server - Dont enter is procedural.

Join record

How do I join Test Server - Dont enter?

Enter client.connect 201.254.83.131:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp3
Max players 3 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.