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Exhibit no. 13,843Acc. 2026.13843
Test Server - Dont enter
Rust server · in the archive since 2 October 2026
Offline 201.254.80.61:28015 checked 24d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Test Server - Dont enter mean?
The game's server browser reads these tags published by Test Server - Dont enter: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): 3 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Test Server - Dont enter?
These Rust Server History lists include Test Server - Dont enter: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Which version of Rust does Test Server - Dont enter run?
Rust network protocol 2634 and build 166652 is the build Test Server - Dont enter runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Test Server - Dont enter online, and how reliable is it?
Test Server - Dont enter was last seen 24 days 5 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 2 October 2026.
Where is Test Server - Dont enter located?
You will find no region published by Test Server - Dont enter. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 201.254.80.61:28015.
Wipe history
What is the wipe schedule on Test Server - Dont enter?
The next wipe on Test Server - Dont enter is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 25 days 22 hours ago. A monthly wipe schedule is published in its tags.
Player counts
How does Test Server - Dont enter rank against other Rust servers?
Over seven days of player hours, Test Server - Dont enter ranks #13,843, inside the top 61% of all ranked servers.
How busy is Test Server - Dont enter?
Test Server - Dont enter is offline at present, having last been seen 24 days 5 hours ago.
Map and rules
What are the rules and settings on Test Server - Dont enter?
You will not find a gather rate in the name of Test Server - Dont enter. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.
Which map does Test Server - Dont enter run?
A procedural map is what Test Server - Dont enter runs; the game generates it.
Joining the server
How do I join Test Server - Dont enter?
Enter client.connect 201.254.80.61:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8
Game
gmvanilla
mp3
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.