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Exhibit no. 4,375Acc. 2026.4375

Test Server - Dont enter

Rust server · in the archive since 17 October 2026

Offline 201.254.79.106:28015 checked 9h ago

monthly wipes moddedcarbon
To visit
Players now 1/ 3
33% full
7-day average1peak 2
Rank#4,375top 20%
Last wipe22h agoWed 28 Oct, 13:36 UTC · monthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 03:05 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202613:36 UTC22h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Fri 23 Oct 202623:38 UTC5d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

4.6 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75113:0016:0019:0022:0000:0003:00Wiped Wed 28 Oct, 13:36 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test Server - Dont enter mean?

The game's server browser reads these tags published by Test Server - Dont enter: gmvanilla (Game mode): This server runs vanilla survival; mp3 (Max players): 3 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test Server - Dont enter?

The Rust Server History lists that feature Test Server - Dont enter are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

The record

Which version of Rust does Test Server - Dont enter run?

On Windows, Test Server - Dont enter runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test Server - Dont enter online, and how reliable is it?

The record shows Test Server - Dont enter offline at this moment, last seen 9 hours ago. It was up for 52 of 168 hours in the last 7 full days, 31% of the time. First seen by Rust Server History on 17 October 2026.

Where is Test Server - Dont enter located?

You will find no region published by Test Server - Dont enter. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 201.254.79.106:28015.

Wipe log

What does wipe day look like on Test Server - Dont enter?

At their busiest, its recent wipes drew an average of 2 players. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Test Server - Dont enter?

Test Server - Dont enter wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 22 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Population

How does Test Server - Dont enter rank against other Rust servers?

The last seven days of player hours place Test Server - Dont enter at #4,375, among the top 20% of all ranked servers.

How busy is Test Server - Dont enter?

No current count exists for Test Server - Dont enter; it was last seen 9 hours ago. A seven-day average of 1 players is recorded, with a peak of 2. An average of 1 players at 14:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Test Server - Dont enter?

The name of Test Server - Dont enter carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does Test Server - Dont enter run?

A procedural map is what Test Server - Dont enter runs; the game generates it.

Join record

How do I join Test Server - Dont enter?

Enter client.connect 201.254.79.106:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp3
Max players 3 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.