Open every day, at every hour Admission free 11,838 servers and 77,057 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 16,921Acc. 2026.16921

Dark Night Club X5 PvE Zombie

Rust server · in the archive since 22 September 2026

Offline 201.187.213.7:28015 checked 30d ago

5x monthly wipes vanillamoddedoxidepve
To visit
Players now 0/ 30
0% full
7-day average0peak –
Rank#16,921top 72%
Last wipe40d agoThu 17 Sep, 20:37 UTC · monthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Dark Night Club X5 PvE Zombie mean?

You can see the tags Dark Night Club X5 PvE Zombie publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Dark Night Club X5 PvE Zombie?

The Rust Server History lists that feature Dark Night Club X5 PvE Zombie are: 5x Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Server record

Which version of Rust does Dark Night Club X5 PvE Zombie run?

Rust network protocol 2633 and build 165217 is the build Dark Night Club X5 PvE Zombie runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Dark Night Club X5 PvE Zombie online, and how reliable is it?

Offline now, Dark Night Club X5 PvE Zombie was last seen 30 days 15 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 22 September 2026 is when Rust Server History first saw it.

Where is Dark Night Club X5 PvE Zombie located?

No region is published by Dark Night Club X5 PvE Zombie. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 201.187.213.7:28015 as the address.

Wipe record

What is the wipe schedule on Dark Night Club X5 PvE Zombie?

An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 40 days ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does Dark Night Club X5 PvE Zombie rank against other Rust servers?

Over seven days of player hours, Dark Night Club X5 PvE Zombie ranks #16,921, inside the top 72% of all ranked servers.

How busy is Dark Night Club X5 PvE Zombie?

The last sighting of Dark Night Club X5 PvE Zombie in the live count was 30 days 15 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Dark Night Club X5 PvE Zombie?

The name states a 5x gather rate for Dark Night Club X5 PvE Zombie. The limit of 8 players per group is the game's default. Recorded as pve, with this note: fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does Dark Night Club X5 PvE Zombie run?

Seed 674960, size 3,500: such is the procedural map Dark Night Club X5 PvE Zombie runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Dark Night Club X5 PvE Zombie?

Entering client.connect 201.187.213.7:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.